Effects appearing in front of NSMB Fake Walls

Description: Report bugs of SMBX-38A here.
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Void
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Post #1by Void » 3 Dec 2019, 6:07

I've noticed that effects always are in front of blocks labeled as NSMB Fake Walls. For example, shooting fireballs through the fake walls doesn't render its trail behind the fake wall, but instead in front. This can be really frustrating especially when trying to hide secrets like Star Exits or other special collectables.

This can be more frustrating if you kill an emeny at the top of fake walls, then the effect of enemy was blocked by fake walls and make it easy to find.
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Post #2by 3color BombDX » 3 Dec 2019, 19:42

normal blocks and blocks labeled as NSMB fake wall should have a fixed z-position (like 0.2 and 0.1 respectively)
the effects should have a z-position editor like the ones in npc and background editors (with each effect with their own z-position)
Gosh, for how many years have i been out?
Well, things change, don't they?

Void
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Post #3by Void » 3 Dec 2019, 22:28

Tricolor BombDX wrote:normal blocks and blocks labeled as NSMB fake wall should have a fixed z-position (like 0.2 and 0.1 respectively)
the effects should have a z-position editor like the ones in npc and background editors (with each effect with their own z-position)
There isn't a z-position editor for effects at all unfortunately.
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Post #4by 3color BombDX » 3 Dec 2019, 22:48

never said they had though
Gosh, for how many years have i been out?
Well, things change, don't they?


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