When you give an npc more than a 1 point health and use the npc Dmg codes (ShellDmg, FireBallDmg, etc...) to make it like a boss, it could be defeated easily with one hit if the player run at it in a Tanooki Suit and use the Statue at it.
Even if you set all the npc Dmg codes at 0 Points, the npc will still die with one Tanooki Suit hit, I suggest to make an npc Dmg code for it or at least link it's damage to other npc Dmg codes like "ShellDmg" Code, so the points of the Tanooki Statue damage would be the same as the "ShellDmg"(Shell Damage) code points.
