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Smbx 1.4.5: checkpoint is not centered(fixed path 21)

Posted: 2 Sep 2019, 20:50
by NESTED ERNEST
What happens is that in 1.4.5 when the player appears at the checkpoint it is not centered:
I put a brown block to see how centered it is:
(I think it is necessary to add half the size of the npc checkpint to the calculation)

1.4.4 is fine:
Image


in 1.4.5 it makes it look bad:
Image