Smbx 1.4.5: checkpoint is not centered(fixed path 21)
Posted: 2 Sep 2019, 20:50
What happens is that in 1.4.5 when the player appears at the checkpoint it is not centered:
I put a brown block to see how centered it is:
(I think it is necessary to add half the size of the npc checkpint to the calculation)
1.4.4 is fine:

in 1.4.5 it makes it look bad:

I put a brown block to see how centered it is:
(I think it is necessary to add half the size of the npc checkpint to the calculation)
1.4.4 is fine:

in 1.4.5 it makes it look bad:
