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smbx 1.4.5: Sprite bug(fixed path 20)

Posted: 26 Aug 2019, 7:39
by NESTED ERNEST
The script(a loop that extracted) is about a variable v(isclimbing)=1 when the player has the image of "I am grabbing of the stairs" and zero if not, it works in all cases, except a 50% when you are pressing the up button and just grab from the "top" of the "stairs" it fails (a probability because it sometimes works/fails doing the same(that exception)).

"Stairs" can be plants(like npc-215), stairs and grid(bgos).

I have only put the minimum script enough(This script is extracted from one bigger but sufficient to detect the error), and in the gif image the fail(at the end), pay attention.

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This detection I use in my rockman levels, and fails(bug sprites)(at the end of the gif image) as explained.
Rockman is a npc.
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This is what is missing to solve this Rockman script so that it works well.

It is similar to this "bug" of sprites that you solved: https://wohlsoft.ru/forum/viewtopic.php?f=64&t=3223,

char(1).climbing