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Smbx 1.4.5: Mistakes 3(npc inaccuracy)(fixed path 20)

Posted: 26 Aug 2019, 3:07
by NESTED ERNEST
1) When the player is held by the claw (npc-357) and holds an npc block this behavior occurs.
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2) This behavior is missing when the claw holds an npc block (example npc 154,155), currently the player slips.
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3) When the claw (npc-357) is rising and it holds an npc block, it tilts.
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4) Only in this case the bomb(npc-135) when is crushed it fails and dies without exploding.
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5) When in a warp (door) it has the property stood-only and the player can enter when "his feet are closer to the base of the door" but it looks weird.
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6) npc 355 should be slower with the player. The npc can move it quickly if it is the case, like the goomba in the gif.
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7) The star effect when NPC-137 dies disappeared.