Smbx 1.4.5: The cmd appears 3
Posted: 23 Aug 2019, 23:20
When starting the level with this script (putting the player in the air):
char (1) .itemslot = v (cc)
where v (cc) can be from -141 to -104, and the player steps on some block produces the cmd appears.
In addition to observing that char (1) .itemslot = v (cc), where v (cc) with values from -200 to -104 has a bad image when started by script.
If you use some undefined or reserved(NOT undocumented, reserved means it may use in future version) values in script you must take the consequences.
By the way, there are a LOT OF ways to crash the game via script IN RUNTIME.
char (1) .itemslot = v (cc)
where v (cc) can be from -141 to -104, and the player steps on some block produces the cmd appears.
In addition to observing that char (1) .itemslot = v (cc), where v (cc) with values from -200 to -104 has a bad image when started by script.
If you use some undefined or reserved(NOT undocumented, reserved means it may use in future version) values in script you must take the consequences.
By the way, there are a LOT OF ways to crash the game via script IN RUNTIME.