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Smbx 1.4.5: thwomp problem 2

Posted: 20 Aug 2019, 21:55
by NESTED ERNEST
1) When the player spins on a thwomp(.ysp<>0) it only works if I press and hold the spinjump button.
(or it will be a matter of speed but it don't fail release if I don't release the button)
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2) This image says it all: thwomp is allowed to down but not up in this case(image gif).
conflict/evaluating: thwomp can pass walls when up in SMBX1.3.
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