Smbx 1.4.5: lost behavior in npc(fixed path 15)
Posted: 22 Jul 2019, 0:21
In smbx 1.4.4 if you have the hull shell and you are under a thwomp (npc 37,180) and you jump (not at the maximum (although you should be able)), you can make this npc go up, but in smbx 1.4.5 you can not .
video smbx 1.4.4:
If in case you commit this, I have seen this in 1.4.4 an error, it is better to look at it:
(The thwomp must stay up)
Level:
Here are the sounds of shell helmet for the next version:
player puts on the shell helmet:
player puts on the spiny helmet:
player hit under a thwomp:
video smbx 1.4.4:
If in case you commit this, I have seen this in 1.4.4 an error, it is better to look at it:
(The thwomp must stay up)
Level:
Here are the sounds of shell helmet for the next version:
player puts on the shell helmet:
player puts on the spiny helmet:
player hit under a thwomp: