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Smbx 1.4.5: lost behavior in npc(fixed path 15)

Posted: 22 Jul 2019, 0:21
by NESTED ERNEST
In smbx 1.4.4 if you have the hull shell and you are under a thwomp (npc 37,180) and you jump (not at the maximum (although you should be able)), you can make this npc go up, but in smbx 1.4.5 you can not .

video smbx 1.4.4:
3 seconds.rar
(76.53 KiB) Downloaded 120 times


If in case you commit this, I have seen this in 1.4.4 an error, it is better to look at it:
7 seconds.rar
(162.38 KiB) Downloaded 120 times

(The thwomp must stay up)

Level:
level.rar
level
(14.79 KiB) Downloaded 113 times



Here are the sounds of shell helmet for the next version:

player puts on the shell helmet:
setshell1.rar
(51.17 KiB) Downloaded 115 times

player puts on the spiny helmet:
setshell2.rar
(28.77 KiB) Downloaded 111 times

player hit under a thwomp:
pum.rar
(27.07 KiB) Downloaded 120 times