Grabbed NPC
Posted: 16 Jul 2019, 13:05
When we grab npc, custom scripts don't work:
I want to make a shell animation when player is grabbing it, but I can't check the status of the NPC.
And is it possible to add a function that will enable to check what kind of NPC player is holding? Sth like Char(id).grabid?
- Spoiler

I want to make a shell animation when player is grabbing it, but I can't check the status of the NPC.
And is it possible to add a function that will enable to check what kind of NPC player is holding? Sth like Char(id).grabid?