Page 1 of 1

Grabbed NPC

Posted: 16 Jul 2019, 13:05
by NajekK
When we grab npc, custom scripts don't work:
Spoiler
Image

I want to make a shell animation when player is grabbing it, but I can't check the status of the NPC.
And is it possible to add a function that will enable to check what kind of NPC player is holding? Sth like Char(id).grabid?

Posted: 16 Jul 2019, 21:09
by NESTED ERNEST
That is normal.

Posted: 17 Jul 2019, 10:00
by Eri7
Its an issue since forever.