Smbx 1.4.5: Tiny Mistakes 2(fixed patch 11)
Posted: 14 Jul 2019, 21:33
1) When a shell is thrown by a spring it stops on the floor, the shell must continue on its way.
2) The thwomps must be thrown down depending on their size: Area detection player should be wider, because something unfair happens when the player goes through it.
3) The frame of the thwomp (npc-180) is still not 100% correct, when it hits the ground it must make its face angry(only this is missing)
4) npc-32 when you have your option "jump opportunity" if the player can jump but in reality the player must release the button and press at the right time.
5) When the block-633 and block-634 are destroyed they must have the effect 30 and not the effect 1, so their destruction effect is more like ice.
2) The thwomps must be thrown down depending on their size: Area detection player should be wider, because something unfair happens when the player goes through it.
3) The frame of the thwomp (npc-180) is still not 100% correct, when it hits the ground it must make its face angry(only this is missing)
4) npc-32 when you have your option "jump opportunity" if the player can jump but in reality the player must release the button and press at the right time.
5) When the block-633 and block-634 are destroyed they must have the effect 30 and not the effect 1, so their destruction effect is more like ice.