In SMBX 1.3, springboard frames plays according player's position:
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In SMBX 1.4 however, the animations are triggered after the player bounced on the spring, causing odd visual effects:
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Springboard animations needs a rework.
In SMBX 1.3, the trampoline frames changes according player position in this format:
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Frame-by-frame check:
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But keep in mind that the frames only changes if the player is falling, otherwise nothing will happen.
Orange springboards (both, normal and horizontal ones) should be fixed this way too.

