Incorrect frame when leaving a warp
Posted: 13 Dec 2017, 7:46
I was doing some tests and I found this. In the exact moment the player end up warping it plays the jumping frame (for one frame). This something really minor but I think should be fixed, it would polish a lot warps (I always felt something was a bit out of place but I didn't know what it was until now).
- Spoiler
