This is right when the block has more than one coin, but this shouldn't happen when he hit a block with one single coin or item.
2- Blocks can't be hit if:
- The time got frozen (this was possible in SMBX 1.3 but when a block breaks, the effect won't move)
- A player spawns (this one is specially annoying)
3- Player can hit no-switch blocks (if these ones have an item) with the tail:
If possible, can you please make the effect-73 play faster when raccoon or tanooki Mario hits something with the tail?
4- This is not a problem but it's a really silly suggestion that would made me happy, it's not important. In SMBX 1.3 I was able to hit a block twice in one jump. The first jump is when the player is crounch and the second one when he isn't:
Can please this silly thing can be implemented in SMBX 1.4 aswell? I miss so much doing this. To implement this, the movement the block does after it got hitted should be faster, that's all. :P