I was using SMBX 1.4.4 patch 2 and I was going to use a water box in one of my levels for swimming but the game crashes with Run-time error '9' Subscript out of range, I have some photos to show how this happened. So I don't really know if I am doing something wrong with the liquid boxes or is it really just a bug that hasn't been fixed yet.
Feel free to visit my Youtube channel! Bulletbill510 :)
| ||
|
Hey, I have this bug too. I can give an additional information about this bug.
It triggers when there aren't any entities in the screen (or the game). For some reason, no matter if you start the level without any entities, or if you placed power-ups, coins nad/or enemies, after picking/killing them all and jump into the water, this crash happens. | ||
By entities, you mean enemies and power ups? I guess what you are trying to say is Enemies/power-ups NOT on screen = game crash, Enemies/power-ups on screen = no game crash?
Feel free to visit my Youtube channel! Bulletbill510 :)
| ||
|
Sorry for the delay. Yes, I mean any kind of enemies and power-ups on the screen, including coins, etc... And sorry if my explanation might be confusing, but you're right. Nothing on screen = crash, any entities (enemies and/or power-ups) on screen = no crash.
| ||
|
yes, I can reproduce this water crash. good explain and bug reporting.
here is my level that will crash even with frog suit on.
| ||
I got the same error when I jump into the water and press down.
| ||
This is a big problem for those who really want to make water levels in the game. Hopefully it's fixed in Patch 3, whenever it arrives.
| ||
|
Yes, i got this too, i made a level before, and that never happened, i guess it was because the NPCs nearby the water.
My solution, while i wait for patch 3, is to add Toads on the level so, if they dont die, there will no way the game will crash! EDIT: It only crashes when entering/leaving water, so doing an "Underwater" level wont crash smbx ![]() ![]() ![]() ![]() | ||
Okay, that is not true for me. I tried to do an "Underwater" level and it crashes as it initiates. But thank you so much for the info about the NPCs, it does work and I have a new tip/trick: - Create a new layer (I recommend it to do it at the beginning) - Put toads or another NPC in that layer over all your level, in such way that you´ll always have an NPC on the screen. - Hide that layer. That´s it! Now you can play your level swimming as much as you want without being forced to add unnecessaries NPCs around your level... Well, you are technically doing that, but they are hidden, so, it doesn´t count. It looks better and they don´t have any functionality in the level. So, if you want to create a level with water and without any NPCs, you can do it. RECAPITULATION OF THE INFO OF THIS PROBLEM:
PD: Thanks, everybody, I was looking for an answer to this problem and I did not find it anywhere but here. Now, my little brother is happy because he can create levels without that limit. And he makes very cool levels, he does not have limits. XD I hope it will be useful for you! Have a nice day! ote] | ||
Who is online (over the past 5 minutes)Users browsing this forum: 1 guest | ||