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SMBX 1.4.4 patch 1 bug: tileset editor runtime error 9 - subscript OoR

Posted: 24 Feb 2017, 17:30
by SmokeyTheBandicoot
SMBX 1.4.4 Patch 1 (currently latest)

bug: SMBX crashes with runtime error 9 - subscript out of range

steps to reproduce:
1) open any saved level
2) open tileset editor
3) create a new custom tileset (tileset, form, outer and inner frames)
4) start editing
5) cannot say the exact steps to crash the game, but it seems that always happens when I double-click somewhere in the tileset editor window. I reproduced it like 5 times and it always happened when double-clicking, but at different locations. Not sure what causes this, still trying to reproduce a sixth time, without success.

Screenshot (18).png



EDIT: I'm doing progress and it seems to be related to double-clicking this area in particular:
test.png


It does not always happen, though, it may require some minutes to reproduce. It happened for the first time when I accidentally double-clicked that area, not sure if the two things are linked.

Posted: 24 Feb 2017, 21:25
by Lx Xzit
I also had the second clash you mentioned but only the first time I used the editor, I also got a clash when I was droppin my item from the inventary, but I tried to replicate thes bugs and I couldn't, that's why I didn't reported them

Posted: 24 Feb 2017, 22:50
by SmokeyTheBandicoot
Yes, they seem to be hard to reproduce, but if they never get reported, they might be never fixed. Let's hope for the best!

Posted: 5 Mar 2017, 5:52
by Shadowblitz16
I can confirm this.
it seems to happen randomly when clicking around the tile editor.

Posted: 7 Mar 2017, 19:02
by Greendan
Hmm? I made my own custom tileset and I didn't got any problems like this. :wacko:

Posted: 7 Mar 2017, 20:15
by Lx Xzit
greencat wrote:Hmm? I made my own custom tileset and I didn't got any problems like this. :wacko:
DId you get it work? because all of the custo tilesets I made don't seems work, I wonder if I'm doing something wrong or if this feature is not available because of a bug

Posted: 7 Mar 2017, 21:24
by Greendan
Lx Xzit wrote:
greencat wrote:Hmm? I made my own custom tileset and I didn't got any problems like this. :wacko:
DId you get it work? because all of the custo tilesets I made don't seems work, I wonder if I'm doing something wrong or if this feature is not available because of a bug
I can successully make a tileset, but I can't use it. When I select it as my current tileset it doesn't work. Whenever I click on Blocks/NPCs/BGOs tabs nothing shows up. :(
You can select your custom tileset when you click on: Editor Settings > Current Tileset > *Your Tileset*, but it's not working :cry:

But i didn't get any problems while making the tileset

Posted: 9 Nov 2017, 0:17
by Toshiie
SmokeyTheBandicoot wrote:SMBX 1.4.4 Patch 1 (currently latest)

bug: SMBX crashes with runtime error 9 - subscript out of range

steps to reproduce:
1) open any saved level
2) open tileset editor
3) create a new custom tileset (tileset, form, outer and inner frames)
4) start editing
5) cannot say the exact steps to crash the game, but it seems that always happens when I double-click somewhere in the tileset editor window. I reproduced it like 5 times and it always happened when double-clicking, but at different locations. Not sure what causes this, still trying to reproduce a sixth time, without success.

Screenshot (18).png


EDIT: I'm doing progress and it seems to be related to double-clicking this area in particular:
test.png

It does not always happen, though, it may require some minutes to reproduce. It happened for the first time when I accidentally double-clicked that area, not sure if the two things are linked.
The crash happened to me too, but when i was reducing the height of the tileset :facepalm:
I still managed to make my tileset work though :
Spoiler
ImageImage

Added after 1 minute 24 seconds:
Lx Xzit wrote:
greencat wrote:Hmm? I made my own custom tileset and I didn't got any problems like this. :wacko:
DId you get it work? because all of the custo tilesets I made don't seems work, I wonder if I'm doing something wrong or if this feature is not available because of a bug
Hey, i have a secret for it to work, hehehe its pretty easy!
You double the original tileset, and edit it, adding the custom tilesets you want to.