Minor problems with bubbles
Posted: 9 Dec 2016, 13:52
I just would like report some really minor and non-important things regarding the bubbles

SMBX 1.4 animations (wrong):

There are two primary changes:
1.) The first frame isn't "deleted", the second and the third frame draws in font above the first frame (This is kinda hard to explain for me, I don't know why Redigit did it so complex instead edit the graphics). Anyway, I corrected this graphic in case I didn't explain correctly, I'd love to see it applied to the next standlone of the game).
2.) The second change is the order of the frames plays.
The right order is: 1st frame, 2nd frame, 1st frame, 3rd frame (and repeat)
The wrong order (the current) is: 1st frame, 2nd frame, 3rd frame (and repeat)
The current order of play frames is:
1st frame, 2nd frame, 3rd frame.
(Also the framespeed must be changed to 6)
Another two minor fixes I'd like to see:
- Bubbles have wrong animations:

SMBX 1.4 animations (wrong):

There are two primary changes:
1.) The first frame isn't "deleted", the second and the third frame draws in font above the first frame (This is kinda hard to explain for me, I don't know why Redigit did it so complex instead edit the graphics). Anyway, I corrected this graphic in case I didn't explain correctly, I'd love to see it applied to the next standlone of the game).
- Spoiler

2.) The second change is the order of the frames plays.
The right order is: 1st frame, 2nd frame, 1st frame, 3rd frame (and repeat)
The wrong order (the current) is: 1st frame, 2nd frame, 3rd frame (and repeat)
The current order of play frames is:
1st frame, 2nd frame, 3rd frame.
(Also the framespeed must be changed to 6)
Another two minor fixes I'd like to see:
- Right speed: The SMBX 1.4 bubbles are two slow comparing the SMBX 1.3 ones, increasing its speed 1.5 would be enough (I did a proof),
- Bubble breaking when the player throws fireballs/hammers. This is really a minor feature I'd like to see back. In SMBX 1.3, you can break the bubbles with a fireball/ice ball and other elements from power-ups, but in SMBX 1.4 it doesn't:
SMBX 1.4:- Spoiler

SMBX 1.3:- Spoiler
