I think it's better to put every bug about NPC into one thread, so I'm posting here.
When you're jumping on a Dino Rhino, he turns into a Dino Torch. The problem is when the Dino Torch appears, he's immediadly in his "attack" frame, starting to breath his flame upward when in Super Mario World, he stand still for like 1 second before attacking.
When a Chain Chomp come loose after breaking his chain, gravity don't affect him. He goes straight in a direction and never fall, ignoring holes, slops and obstacles. I don't know if he acts the same way in SMB3, but it would be better if physics affected the Chomp.


