Smbx 1.4.5: Tiny Mistakes 6(fixed path 18)

Description: Report bugs of SMBX-38A here.
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NESTED ERNEST M
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NESTED ERNEST M
Topic author, Duke
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Post #1by NESTED ERNEST » 14 Aug 2019, 7:51

1) Spinjump grabbing something (shell/bomb) on an npc (with spinjump=0), this npc dont should not be hit.
Spoiler
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2) Spinjump on a twomp with a lot of speed (I think)
The area where it detects for that behavior to be executed must be a little lower.
Spoiler
Image

3) Gravity is missing to npc-16

4) I don't know if this should happen but when the level is running and you click on the value of a variable and the level ends (with the death of the player or pressing esc key) the variable does not restart.
Attachments
LEVEL.rar
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Last edited by NESTED ERNEST on 19 Aug 2019, 6:07, edited 1 time in total.
Programming NPCs in SMBX-38A is fun.
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Alucard
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Alucard
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Post #2by Alucard » 18 Aug 2019, 23:10

#1. Imagine if Mario was holding SMB2 bomb. BOOM! Poor Mario...


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