Smbx 1.4.5: Tiny Mistakes 6(fixed path 18)

Description: Report bugs of SMBX-38A here.
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NESTED ERNEST M
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NESTED ERNEST M
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Post #1by NESTED ERNEST » 14 Aug 2019, 7:51

1) Spinjump grabbing something (shell/bomb) on an npc (with spinjump=0), this npc dont should not be hit.
Spoiler
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2) Spinjump on a twomp with a lot of speed (I think)
The area where it detects for that behavior to be executed must be a little lower.
Spoiler
Image

3) Gravity is missing to npc-16

4) I don't know if this should happen but when the level is running and you click on the value of a variable and the level ends (with the death of the player or pressing esc key) the variable does not restart.
Attachments
LEVEL.rar
(936 Bytes) Downloaded 16 times
Last edited by NESTED ERNEST on 19 Aug 2019, 6:07, edited 1 time in total.
Programming NPCs in SMBX-38A is fun:

ROCKMAN GIF IN SMBX 38A

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Alucard
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Post #2by Alucard » 18 Aug 2019, 23:10

#1. Imagine if Mario was holding SMB2 bomb. BOOM! Poor Mario...


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