I heard about this project a few months ago on the SMBX forums when Wohlstand first started the thread there, but didn't really notice it. Now that things have picked up speed and I've been able to try out the PGE editor, I realize the true potential of this engine. :o
Mario-type platformers are a favorite of mine, so I had lots of fun making levels in the SMBX editor over the years it's been out. I haven't actually made a level in quite a while now, but I suppose I could start making some more now that PGE is making its way onto the stage. (And maybe finish that one episode of mine that I seem to never be able to finish. Heh. ^_^')











