List of Autorun-Events

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
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Pilzinsel64
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Post #1by Pilzinsel64 » 7 Jul 2016, 10:20

Do somebodey know some AutoStart-Events liek this?
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List of AutoStart-Events which we know yet:
Level - Start
Level - End
P Switch - Start
P Switch - End
Player - Death
Player - GotHurt
Player - GotItem
Player - GotNPChurt
Player - Swimming
Player - Warping
NPC - Death
NPC - Killed
Timer - Over
Starman - Start
Starman - End
Megamushroom - Start
Megamushroom - End
Last edited by Pilzinsel64 on 27 Jan 2017, 19:45, edited 4 times in total.

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Post #2by Catskart » 7 Jul 2016, 12:29

Level - End
Player - GotHurt
Player - GotItem
Player - GotNPChurt
Player - Swimming
Player - Warping
NPC - Death
NPC - Killed
Timer - Over

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Post #3by Pilzinsel64 » 7 Jul 2016, 13:19

Oh thank you very mutch!

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Post #4by Yave Yu » 8 Jul 2016, 5:10

Starman - Start
Visit my YouTube channel Yave Yu!

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Post #5by Pilzinsel64 » 8 Jul 2016, 10:54

y479021776 wrote:Starman - Start

Thanks.

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Post #6by Coolio__ » 28 Jul 2016, 2:21

Is there an event that will run when the player dies? I need to know if there is one for a script I'm making.
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Post #7by Pilzinsel64 » 17 Sep 2016, 10:05

Added following Autorun-Events to the main post:

Starman - End
Megamushroom - Start
Megamushroom - End

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Post #8by Alucard » 21 Sep 2016, 2:02

I don`t see any other auto-run events besides default SMBX 1.3 ones in my editor window. Do you need to write their names manually?

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Post #9by Yoshi021 » 21 Sep 2016, 3:27

Alucard wrote:I don`t see any other auto-run events besides default SMBX 1.3 ones in my editor window. Do you need to write their names manually?
Yes
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Post #10by MarioKirby101 » 5 Jan 2017, 6:46

Umm... the last 3 on the list don't seem to work.

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Post #11by Eri7 » 5 Jan 2017, 9:40

MarioKirby101 wrote:Umm... the last 3 on the list don't seem to work.
You need to have smbx 1.4.3 patch 6 for these to work.
Join the discord server about Nova Projects.
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Post #12by MarioKirby101 » 7 Jan 2017, 3:52

Oh, never mind. I tried getting patch 6 and it deleted itself when I put it in the folder so I had to redownload 1.4.3 and as such I have no patches on my computer.

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Post #13by Coolio__ » 12 Jan 2017, 3:11

MarioKirby101 wrote:Oh, never mind. I tried getting patch 6 and it deleted itself when I put it in the folder so I had to redownload 1.4.3 and as such I have no patches on my computer.
If it deleted itself, it's probably your antivirus causing it.
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Post #14by Zwertll » 27 Jan 2017, 14:32

Player - Death

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Post #15by HumanReploidJP » 4 Feb 2017, 5:14

Amazing! Thanks for the auto-run Events lists, and not bad.

I'm going to be using the Starman - Start and Starman - End in my next SMBX Project Episode.
Hi! How y'all doing? Here to make levels and single episode for SMBX 1.4.X that will be coming soon. Have fun!

Current SMBX 1.4 Project: Super Mario Bros. X Team Arceo - Prismarine Legend
Next Project (Soon): Super Mario Bros. X Team Arceo 2 - Continent of Festivity

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Post #16by the GaMERDoG » 12 Mar 2017, 8:47

Eri7 wrote:
MarioKirby101 wrote:Umm... the last 3 on the list don't seem to work.
You need to have smbx 1.4.3 patch 6 for these to work.
Or even 1.4.4.
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The Great Giana's Adventure
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Post #17by Bigadre » 9 Apr 2018, 20:48

Coolio__ wrote:Is there an event that will run when the player dies? I need to know if there is one for a script I'm making.
Player - Death... i think, its at the top
Download an episode here!
Would you like to contribute to Project SMBX COLAB? Then click here
Check out my YT: Dredregame specialist!


note: it doesn't look like many people notice me, so i'm pretty unknown in the comunity. i seriously try my best on anything i do...

;-;
If my episode isn't good enough, please keep it inside as it kinda destroys my urge to keep playing... thank you


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