List of Autorun-Events

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
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Pilzinsel64
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Post #1by Pilzinsel64 » 7 Jul 2016, 10:20

Do somebodey know some AutoStart-Events liek this?
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List of AutoStart-Events which we know yet:
Level - Start
Level - End
P Switch - Start
P Switch - End
Player - Death
Player - GotHurt
Player - GotItem
Player - GotNPChurt
Player - Swimming
Player - Warping
NPC - Death
NPC - Killed
Timer - Over
Starman - Start
Starman - End
Megamushroom - Start
Megamushroom - End
Last edited by Pilzinsel64 on 27 Jan 2017, 19:45, edited 4 times in total.

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Post #2by Catskart » 7 Jul 2016, 12:29

Level - End
Player - GotHurt
Player - GotItem
Player - GotNPChurt
Player - Swimming
Player - Warping
NPC - Death
NPC - Killed
Timer - Over

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Post #3by Pilzinsel64 » 7 Jul 2016, 13:19

Oh thank you very mutch!

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Post #4by Yave Yu » 8 Jul 2016, 5:10

Starman - Start
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Post #5by Pilzinsel64 » 8 Jul 2016, 10:54

y479021776 wrote:Starman - Start

Thanks.

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Post #6by Coolio__ » 28 Jul 2016, 2:21

Is there an event that will run when the player dies? I need to know if there is one for a script I'm making.
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Post #7by Pilzinsel64 » 17 Sep 2016, 10:05

Added following Autorun-Events to the main post:

Starman - End
Megamushroom - Start
Megamushroom - End

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Post #8by Alucard » 21 Sep 2016, 2:02

I don`t see any other auto-run events besides default SMBX 1.3 ones in my editor window. Do you need to write their names manually?

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Post #9by Yoshi021 » 21 Sep 2016, 3:27

Alucard wrote:I don`t see any other auto-run events besides default SMBX 1.3 ones in my editor window. Do you need to write their names manually?
Yes
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Post #10by MarioKirby101 » 5 Jan 2017, 6:46

Umm... the last 3 on the list don't seem to work.

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Post #11by Eri7 » 5 Jan 2017, 9:40

MarioKirby101 wrote:Umm... the last 3 on the list don't seem to work.
You need to have smbx 1.4.3 patch 6 for these to work.
Join the discord server about Nova Projects.
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Post #12by MarioKirby101 » 7 Jan 2017, 3:52

Oh, never mind. I tried getting patch 6 and it deleted itself when I put it in the folder so I had to redownload 1.4.3 and as such I have no patches on my computer.

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Post #13by Coolio__ » 12 Jan 2017, 3:11

MarioKirby101 wrote:Oh, never mind. I tried getting patch 6 and it deleted itself when I put it in the folder so I had to redownload 1.4.3 and as such I have no patches on my computer.
If it deleted itself, it's probably your antivirus causing it.
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Post #14by Zwertll » 27 Jan 2017, 14:32

Player - Death

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Post #15by HumanReploidJP » 4 Feb 2017, 5:14

Amazing! Thanks for the auto-run Events lists, and not bad.

I'm going to be using the Starman - Start and Starman - End in my next SMBX Project Episode.
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Post #16by the GaMERDoG » 12 Mar 2017, 8:47

Eri7 wrote:
MarioKirby101 wrote:Umm... the last 3 on the list don't seem to work.
You need to have smbx 1.4.3 patch 6 for these to work.
Or even 1.4.4.
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Post #17by Spectra » 9 Apr 2018, 20:48

Coolio__ wrote:Is there an event that will run when the player dies? I need to know if there is one for a script I'm making.
Player - Death... i think, its at the top
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