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Mega mario not working
Posted: 27 May 2016, 19:05
Hey, can anyone help me ?, I want to create a mega mario, I already created the effect, but It's bugged, also I created the .txt file, but still:
(ignore the Kuribo, it's part of the graphic)
Pls I need to finish this effect...
Posted: 27 May 2016, 20:18
Mega Mario has certain dimensions for it's frames, and I don't think .txt files work with effects.
Posted: 27 May 2016, 20:35
I think they do, there's a big mario dead effect in SMBX GFX Pack...
Posted: 27 May 2016, 21:15
They don't, SMBX actually captures the effect images, whether they are bigger than the original image or not, and displays them as is. Some effects like this one have limitations though.
Posted: 27 May 2016, 21:35
Yeah. For example, the Mega Mario and Luigi sprites have a max width of 128 pixels for each frame.
Posted: 27 May 2016, 21:41
Ohhh crap, well thanks
Posted: 27 May 2016, 21:42
No prob, Bob.
Posted: 28 May 2016, 9:09
Yeah, these limitations are always quite a problem, specially when you don`t always know them exactly. BTW: The idea of your brick mario is really nice. Simple, but nice, reminds me somehow of Super Paper Mario.
I could be kind of cool if we all could make an enhanced editor tutorial. The last one from SMBX 1.3. is more than outdated.
Posted: 31 May 2016, 21:01
Yeah I'm trying to make the Paper Mario style, but seems Impossible :P
Posted: 18 Nov 2016, 19:59
Does anyone knows the exactly limits for the dimensions of the mega mario ?????