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Mega mario not working

Posted: 27 May 2016, 19:05
by FlameBoi
Hey, can anyone help me ?, I want to create a mega mario, I already created the effect, but It's bugged, also I created the .txt file, but still:

Image

(ignore the Kuribo, it's part of the graphic)

Pls I need to finish this effect...

Posted: 27 May 2016, 20:18
by OveralldPlumber
Mega Mario has certain dimensions for it's frames, and I don't think .txt files work with effects.

Posted: 27 May 2016, 20:35
by FlameBoi
I think they do, there's a big mario dead effect in SMBX GFX Pack...

Posted: 27 May 2016, 21:15
by h2643
They don't, SMBX actually captures the effect images, whether they are bigger than the original image or not, and displays them as is. Some effects like this one have limitations though.

Posted: 27 May 2016, 21:35
by OveralldPlumber
Yeah. For example, the Mega Mario and Luigi sprites have a max width of 128 pixels for each frame.

Posted: 27 May 2016, 21:41
by FlameBoi
Ohhh crap, well thanks

Posted: 27 May 2016, 21:42
by OveralldPlumber
No prob, Bob.

Posted: 28 May 2016, 9:09
by ILikeWoods
Yeah, these limitations are always quite a problem, specially when you don`t always know them exactly. BTW: The idea of your brick mario is really nice. Simple, but nice, reminds me somehow of Super Paper Mario.

I could be kind of cool if we all could make an enhanced editor tutorial. The last one from SMBX 1.3. is more than outdated.

Posted: 31 May 2016, 21:01
by FlameBoi
Yeah I'm trying to make the Paper Mario style, but seems Impossible :P

Posted: 18 Nov 2016, 19:59
by FlameBoi
Does anyone knows the exactly limits for the dimensions of the mega mario ?????