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Posted: 7 Aug 2017, 18:14
by Yoshi021
It seems that 1.4.4 tried to obscure things, but the method works with 1.4.3.

Posted: 21 Aug 2017, 9:59
by Mr Briney
I added
[reg]
DisableHiddenFunctions=False
And a text box appeared different from the text box in the OP. And I also use 1.4.4.
Image

Posted: 24 Aug 2017, 4:22
by Yoshi021
It means you did it right.

Posted: 25 Aug 2017, 5:22
by EXEcutor-The-Bat
Mr Briney wrote:I added
[reg]
DisableHiddenFunctions=False
And a text box appeared different from the text box in the OP. And I also use 1.4.4.
Image
I got the same exact thing as well. RSupertheGreat decided to pop in at the time and make a meme as well.

Posted: 25 Aug 2017, 23:04
by Yoshi021
EXEcutor wrote:I got the same exact thing as well. RSupertheGreat decided to pop in at the time and make a meme as well.

It was actually my meme, but Rsuper stole it. :shout:

Posted: 26 Aug 2017, 1:56
by PK Esper
>Stolen by me
Image
EDIT: it was intended to be a "shitpost" reaction so please don't kill me.

Posted: 9 Sep 2017, 3:27
by SgwySpeedrcr
Does the first math minigame reward allow you to adjust hitboxes / collisions? Or just GFX? Because 1.4.4 allows you to edit GFX in a lite version? I'm convinced that you might be able to modify hitboxes... just because the lite version on 1.4.4. ALREADY gives you the ability to move offsets. And the message on the player settings tells you there's a more powerful hidden function.

Also, I just found 1.4.4's math minigame on accident. I went into my cfg file and put in the line DisableHiddenFunctions to True. I'm too stupid to remember how to embed images, but 38A leaves a pretty lengthy message about how your actions are meaningless!

Image is below:

http://imgur.com/a/lmqyu

Image

Posted: 11 Sep 2017, 16:02
by SgwySpeedrcr
Does the first math minigame reward allow you to adjust hitboxes / collisions? Or just GFX?

Because 1.4.4 allows you to edit GFX in a lite version.

I'm convinced that you might be able to modify hitboxes... just because the lite version on 1.4.4. ALREADY gives you the ability to move offsets. And the message on the player settings tells you there's a more powerful hidden function.

Posted: 26 Sep 2017, 20:45
by Ariinui
i've just activated the hidden functions then after the first time i've open the level editor the textbox didn't open after, i've look in the config and the line has changed to
DisableHiddenFunctions=04A4B0890FAE5DF38EE77710EAF80FFD
instead of DisableHiddenFunctions=False
is it normal?

Added after 45 minutes 53 seconds:
i've realised that the line disapear somehow after some times that i've open SMBX did somebody know why?

Posted: 27 Sep 2017, 21:16
by Ariinui
i don't know how to activate the minigame after this point:
Capture.JPG
Capture.JPG (20.27 KiB) Viewed 1257 times

can somebody help me?

Posted: 29 Sep 2017, 4:18
by Yoshi021
Ariinui wrote:i've just activated the hidden functions then after the first time i've open the level editor the textbox didn't open after, i've look in the config and the line has changed to
DisableHiddenFunctions=04A4B0890FAE5DF38EE77710EAF80FFD
instead of DisableHiddenFunctions=False
is it normal?
Yes, it is normal.

Ariinui wrote:i don't know how to activate the minigame after this point:
Capture.JPG

can somebody help me?
What is the namecof that menu? I don't recognize that menu in the world map settings.

Posted: 29 Sep 2017, 6:06
by Ariinui
Yoshi021 wrote:
Ariinui wrote:i've just activated the hidden functions then after the first time i've open the level editor the textbox didn't open after, i've look in the config and the line has changed to
DisableHiddenFunctions=04A4B0890FAE5DF38EE77710EAF80FFD
instead of DisableHiddenFunctions=False
is it normal?
Yes, it is normal.
ok, thanks
Ariinui wrote:i don't know how to activate the minigame after this point:
Capture.JPG

can somebody help me?
What is the namecof that menu? I don't recognize that menu in the world map settings.
Acces Denied!

Posted: 1 Oct 2017, 7:01
by Yoshi021
Ariinui wrote:Acces Denied!
Ah, simply type random numbers and eventually it will let you play the minigame.

Posted: 23 Nov 2017, 13:28
by BlackBlex
As that minesweeper is bugged or badly programmed, it does not really follow the mechanism of a minesweeper :( :(

Spoiler
Image

Posted: 23 Nov 2017, 18:42
by Ariinui
no, this is a "new" mechanic: it may have up to 4 mines in the same square
you have 4 "flag" and you need to determine how many mines there is in a square

EXE-files in 1.4.4?

Posted: 25 Feb 2018, 22:32
by ThatEricGuy
The Problem is:1.4.4 isn´t supporting the "Settings"-Button,so what shound I do?

Posted: 10 May 2018, 22:34
by Tricolor BombDX
When I put:
DisableHiddenFunctions=False

I try to go to the locations but I can't find them!
For example the 4th minigame, I go to Map Packaging and I don't see the "Settings" label.

I'm using the version 1.4.4

Posted: 11 May 2018, 5:34
by Ariinui
1- there's 10% of chance rhqt one of them is avalible when you open smbx
2- have you got this?
Mr Briney wrote:I added
[reg]
DisableHiddenFunctions=False
And a text box appeared different from the text box in the OP. And I also use 1.4.4.
Image

If not you dint activated them

Added after 42 seconds:
Ludwig_Koopa04 wrote:The Problem is:1.4.4 isn´t supporting the "Settings"-Button,so what shound I do?
Its the player setings now

Posted: 11 May 2018, 19:36
by Tricolor BombDX
Ariinui wrote:1- there's 10% of chance rhqt one of them is avalible when you open smbx
2- have you got this?
Mr Briney wrote:I added
[reg]
DisableHiddenFunctions=False
And a text box appeared different from the text box in the OP. And I also use 1.4.4.
Image

If not you dint activated them

But I DID activated them! Yesterday. And I even go to the minigame's locations in the first page, and I'm simply can't find them!

Posted: 11 May 2018, 21:53
by Ariinui
as i said:
Ariinui wrote:1- there's 10% of chance that one of them is avalible when you open smbx