SMBX 38A Easter Egg Minigames (1.4.4)

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
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Post #1by Yoshi021 » 18 Mar 2016, 22:30

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SMBX 38A has been discovered to have hidden easter eggs that when beaten, will unlock hidden functions.
Below you will find instructions on how to activate the easter egg along with other useful information.

If you want to bypass the minigames, you can use Haxagon.


How to Unlock Hidden Functions
Step 1
Open the "config.cfg" found in your SMBX folder
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Step 2
Look at the last line and change:

Code: Select all

DisableHiddenFunctions=True

to

Code: Select all

DisableHiddenFunctions=False

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Step 3
Open SMBX and a message will apear notifying that you did everything right.
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Common Rules
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(1) Math Minigame
Location
Mode: Level Editor
Menu: Level Settings
Instructions: The "Advanced Setting" will be colored in. Hold shift while pressing "Advanced Setting" to activate the minigame.
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Rules
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Screen
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Notes
  • Solving the minigame too fast could crash the minigame
  • You have to answer approxemetly 300 questions
Reward
This ability to set player offesets (Pro). It allows you to calibrate hitboxes too!
Image
(2) Fill in the Squares
Location
Mode: World Editor
Menu: Settings -> Acess Denied!
Instructions: Repeatedly press the "Reload". It will eventually activate the minigame.
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Image
Rules
Image
Screen
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Notes
  • You have to beat 15 levels
Reward
¯\_(ツ)_/¯
(3) Move the Circles
Location
Mode: Level Editor
Menu: Variables -> Local Array
Instructions: Go to the local Array to activate the minigame
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Image
Rules
Image
Screen
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Notes
  • You have to beat 8 levels
  • The levels are not randomized and will always be in the same order
Reward
The ability to use Local Arrays as variables
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(4) Killer Sudoku
Location
Mode: World Editor
Menu: Map Packaging -> Settings
Instructions: Click "Settings" to activate the minigame
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Image
Rules
Image
Screen
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Notes
    Reward
    The ability to pack episodes into an .exe along with other settings.
    (5) Boxes
    Location
    Mode: World Editor
    Menu: Settings -> What's this?
    Instructions: Click "This is the answer" to activate the minigame
    img
    Image
    Rules
    Image
    Screen
    Image
    Notes
    • You have to beat 20 levels
    Reward
    ¯\_(ツ)_/¯
    (6) Maze
    Location
    Mode: World Editor
    Menu: Settings -> Guess what this is.
    Instructions: There is a "Click Me" button that runs away from your mouse. You have to be fast and click it repeatedly.
    img
    Image
    Rules
    Image
    Screen
    Image
    Notes
    • The maze is huge! It is unknown if the maze is randomized
      There are 5 items in the minigame
    • Marker = Unknown
    • Transporter = Unknown
    • Compass = Unknown
    • Magic Map = Unknown
    • Food Ration = Unknown
    Reward
    ¯\_(ツ)_/¯
    (7) Grid Sudoku
    Location
    Mode: Level Editor
    Menu: Events -> Other -> Message
    Instructions: Click on the "C" that appears next to the Message box to activate the minigame.
    img
    Image
    Rules
    Image
    Screen
    Image
    Notes
    • The puzzle is randomized
    Reward
    The ability to set color in event messages.
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    (8) Fill the Grid
    Location
    Mode: Level Editor
    Menu: Events -> Other -> Special Event
    Instructions: Scroll to the bottom of the list and you will find an option that says "[I want more]". Click it to activate the minigame.
    img
    Image
    Rules
    Image
    Screen
    Image
    Notes
    • You have to beat 30 levels in the minigame
    Reward
    Unlocks a variety of extra special events.
    (9) Match the Numbers
    Location
    Mode: World Editor
    Menu: Settings -> Don't Click Me
    Instructions: There is a button that says "Click me to format your hard disk". Click it and it will show a menu where it asks you to input your IDN. Input random values and click "OK". Repeat the last step until the minigame is activated.
    Note: This will not harm your computer
    img
    Image
    Rules
    Image
    Screen
    Image
    Notes
    • You have to beat 20 levels to beat the minigame
    Reward
    ¯\_(ツ)_/¯
    (10) Hidden Song
    Location
    Mode: Level Editor
    Menu: View-> Easter Egg
    Instructions: Go to the Easter Egg menu and select the first option. Type in 10.It should tell you that the minigame is too hard, type yes. It should tell you that it won't tell you, type yes over and over and eventually it will ask you a question about a song. Answer this to unlock the minigame.
    img
    ImageImageImageImageImage
    Rules
    Image
    Screen
    Image
    Notes
    • This minigame has two parts
    • This is the only minigame that is always avialable to unlock
    Reward
    Unlocks a midi ->teascript converter.
    (11) Minesweeper
    Location
    Mode: Level Editor
    Menu: Level Settings -> Advanced -> Effects
    Instructions: Go to the advaned settings in level settings. Go to the 'effects'. There is a chance a button called 'A VERY EASY GAME' might appear. Click it to unlock the minigame.
    img
    Image
    Rules
    Image
    Screen
    Image
    Notes
    • You have to beat 10 levels to beat the minigame
    Reward
    Unlocks effects blendmode.
    (12) Jigsaw
    Location
    Mode: Level Editor
    Menu: BGOs -> Graphic Menu
    Instructions: Go to the advanced graphic menu for a background. There is a chance that there is a button that says "A VERY HARD GAME". Click it to unlock the minigame.
    img
    Image
    Rules
    Image
    Screen
    Image
    Notes
    • The amount of moves do not affect your result.
    Reward
    The ability to set the Z-position for backgrounds.
    Image
    (13) Letters 128m
    Location
    Mode: Level Editor
    Menu: World Editor -> Settings -> Cheat Code Settings
    Instructions: Click the 'get' button in the 'redigitiscool(dynamic)' section to unlock the minigame.
    img
    Image
    Rules
    Image
    Screen
    Image
    Notes
    • None
    Reward
    ¯\_(ツ)_/¯


    Hidden Code
    Blend Mode
    When three minigames are beaten, a hidden code will be unlocked in the undocumented section of the NPC code editor.
    Image






    It would be greatly appreciated if you record your answers on a video or by text, and be posted here.
    Last edited by Yoshi021 on 19 Mar 2016, 21:08, edited 1 time in total.
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    Post #2by Pilzinsel64 » 19 Mar 2016, 12:04

    Tried anybodey to edit the smbx.exe using hexedit?
    Why 38A insterted this minigames?
    I think a good minigame for secret functions is, if somebodey can beat them.
    If anybodey can beat any of the minigames, nobodey have nothing of it, becurse the code in the setitingsfiles is only for this one pc.
    Either 5438A38A will disable the uniqueness of the secretcode in the setingsfile at "DisableHiddenFunctions" or he will make the minigames esyer, so anybodey can beat them minigames to unlock te hidden funktions!

    I hope that 5438A38A will read this post, so he will do anything for us, so we can beat the minigames and can unlock the hidden functions! :cry:

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    Post #3by Yoshi021 » 19 Mar 2016, 19:45

    Pilzinsel64 wrote:Tried anybodey to edit the smbx.exe using hexedit?
    Why 38A insterted this minigames?
    I think a good minigame for secret functions is, if somebodey can beat them.
    If anybodey can beat any of the minigames, nobodey have nothing of it, becurse the code in the setitingsfiles is only for this one pc.
    Either 5438A38A will disable the uniqueness of the secretcode in the setingsfile at "DisableHiddenFunctions" or he will make the minigames esyer, so anybodey can beat them minigames to unlock te hidden funktions!

    I hope that 5438A38A will read this post, so he will do anything for us, so we can beat the minigames and can unlock the hidden functions! :cry:
    My biggest concern is that there is a way to keep your unlocked minigames on SMBX 1.4.3. I don't mind having to unlock the minigames and beat eqch one. There is also a guide being made that makes beating the minigames quite easier.
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    Post #4by Pilzinsel64 » 19 Mar 2016, 20:59

    Yoshi021 wrote:
    Pilzinsel64 wrote:Tried anybodey to edit the smbx.exe using hexedit?
    Why 38A insterted this minigames?
    I think a good minigame for secret functions is, if somebodey can beat them.
    If anybodey can beat any of the minigames, nobodey have nothing of it, becurse the code in the setitingsfiles is only for this one pc.
    Either 5438A38A will disable the uniqueness of the secretcode in the setingsfile at "DisableHiddenFunctions" or he will make the minigames esyer, so anybodey can beat them minigames to unlock te hidden funktions!

    I hope that 5438A38A will read this post, so he will do anything for us, so we can beat the minigames and can unlock the hidden functions! :cry:
    My biggest concern is that there is a way to keep your unlocked minigames on SMBX 1.4.3. I don't mind having to unlock the minigames and beat eqch one. There is also a guide being made that makes beating the minigames quite easier.

    No concern! You have only to copy the [Reg]-Part in the new settings.cfg. Thats all!
    Warning: Don't use the old settingsfile of smbx 1.4.2 becurse in the newer settingsfile of smbx 1.4.3 will be maby some new settings and the SMBX-Version is changed. Please copy the [Reg]-Part in the new config file, wich smbx will create on first start.

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    Post #5by Yoshi021 » 19 Mar 2016, 21:15

    Pilzinsel64 wrote:
    Yoshi021 wrote:
    Pilzinsel64 wrote:Tried anybodey to edit the smbx.exe using hexedit?
    Why 38A insterted this minigames?
    I think a good minigame for secret functions is, if somebodey can beat them.
    If anybodey can beat any of the minigames, nobodey have nothing of it, becurse the code in the setitingsfiles is only for this one pc.
    Either 5438A38A will disable the uniqueness of the secretcode in the setingsfile at "DisableHiddenFunctions" or he will make the minigames esyer, so anybodey can beat them minigames to unlock te hidden funktions!

    I hope that 5438A38A will read this post, so he will do anything for us, so we can beat the minigames and can unlock the hidden functions! :cry:
    My biggest concern is that there is a way to keep your unlocked minigames on SMBX 1.4.3. I don't mind having to unlock the minigames and beat eqch one. There is also a guide being made that makes beating the minigames quite easier.

    No concern! You have only to copy the [Reg]-Part in the new settings.cfg. Thats all!
    Warning: Don't use the old settingsfile of smbx 1.4.2 becurse in the newer settingsfile of smbx 1.4.3 will be maby some new settings and the SMBX-Version is changed. Please copy the [Reg]-Part in the new config file, wich smbx will create on first start.

    I hope that works. Also, good news, the 8th minigame was found. We only need 1 more.
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    Post #6by Pilzinsel64 » 19 Mar 2016, 22:07

    Yoshi021 wrote:
    Pilzinsel64 wrote:
    Yoshi021 wrote:
    Pilzinsel64 wrote:Tried anybodey to edit the smbx.exe using hexedit?
    Why 38A insterted this minigames?
    I think a good minigame for secret functions is, if somebodey can beat them.
    If anybodey can beat any of the minigames, nobodey have nothing of it, becurse the code in the setitingsfiles is only for this one pc.
    Either 5438A38A will disable the uniqueness of the secretcode in the setingsfile at "DisableHiddenFunctions" or he will make the minigames esyer, so anybodey can beat them minigames to unlock te hidden funktions!

    I hope that 5438A38A will read this post, so he will do anything for us, so we can beat the minigames and can unlock the hidden functions! :cry:
    My biggest concern is that there is a way to keep your unlocked minigames on SMBX 1.4.3. I don't mind having to unlock the minigames and beat eqch one. There is also a guide being made that makes beating the minigames quite easier.

    No concern! You have only to copy the [Reg]-Part in the new settings.cfg. Thats all!
    Warning: Don't use the old settingsfile of smbx 1.4.2 becurse in the newer settingsfile of smbx 1.4.3 will be maby some new settings and the SMBX-Version is changed. Please copy the [Reg]-Part in the new config file, wich smbx will create on first start.

    I hope that works. Also, good news, the 8th minigame was found. We only need 1 more.

    Yes, it will work!
    Oh, i read it already. Who says there are then minigames?
    Btw: Do you/anybodey know when SMBX 1.4.3 or the next bugfix for 1.4.2 will comming out?

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    Post #7by Yoshi021 » 19 Mar 2016, 22:21

    I'm pretty sure they might be 10, for OCD sake, but if they are only nine that means less mingames to beat. Also, I don't know when 1.4.3 will come out, but its probably not soon.
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    Post #8by andreepika1336 » 20 Mar 2016, 1:22

    Hopefully, there will be non-math mini game easter eggs in the next version.

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    Post #9by Pilzinsel64 » 16 Aug 2016, 13:41

    I used the Process Monitor of Microsoft to find where the data of the mini-games are saved, but i failed.
    Can you try again? Maby we find the location of the minigame-data. I think SMBX saves the data in the regestry.
    Download Process Monitor
    Click hereto download a logfile for the Process Monitor which incluedes the start of smbx and the start of an mini-game

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    Post #10by Super Mario Player » 16 Aug 2016, 16:55

    Were the mini-games tested under Wine? 'Cos I'm using a Linux OS and I run SMBX with Wine, and I've tried to make the mini-games appear a lot of times, but didn't succeed.
    Forget it, it works
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    Post #11by 5438A38A » 6 Sep 2016, 4:34

    Yoshi021 wrote:The minigame doesn't seem to unlock anything.
    Every minigame will unlock something, this is a bug, i will fix it.
    Yoshi021 wrote:When two minigames are beaten, a hidden code will be unlocked in the undocumented section of the NPC code editor.
    In fact you should beat more than 2 minigames, this is also a bug. :)

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    Post #12by Yoshi021 » 6 Sep 2016, 5:46

    5438A38A wrote:
    Yoshi021 wrote:The minigame doesn't seem to unlock anything.
    Every minigame will unlock something, this is a bug, i will fix it.
    Yoshi021 wrote:When two minigames are beaten, a hidden code will be unlocked in the undocumented section of the NPC code editor.
    In fact you should beat more than 2 minigames, this is also a bug. :)
    I'm curious what the jigsaw unlocks...
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    Post #13by FanofSMBX » 7 Sep 2016, 3:12

    So, @yoshi21 do you have any idea what "soemthing interesting" is? I have no version of SMBX on computer right know, so it is just a curious question.

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    Post #14by Yoshi021 » 7 Sep 2016, 4:19

    There are 4 new minigames in 1.4.3. I have found three (ID 10,12,13). I just need to find 11.
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    Post #15by Pilzinsel64 » 8 Sep 2016, 22:17

    I was at question 106 in the math-minigame and then SMBX crashed (3 times)! Thank you very much @5438A38A.

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    Post #16by HugoMDM » 12 Sep 2016, 8:15

    hemmmmm, how to move in the minigames, i not take a idea
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    Post #17by Yoshi021 » 13 Sep 2016, 0:39

    HugoMDM wrote:hemmmmm, how to move in the minigames, i not take a idea
    There is a box in the bottom-right. Turn that on, and use WASD
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    Post #18by Lx Xzit » 15 Sep 2016, 2:33

    Yoshi021 wrote:I'm curious what the jigsaw unlocks...
    Z-Position

    BTW should we make a new topic talking about the "tip of the day"? I couldn't understand the tip of today: "Identifier l3" is "coinsforextralife"

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    Post #19by Yoshi021 » 15 Sep 2016, 3:31

    Lx Xzit wrote:
    Yoshi021 wrote:I'm curious what the jigsaw unlocks...
    Z-Position

    BTW should we make a new topic talking about the "tip of the day"? I couldn't understand the tip of today: "Identifier l3" is "coinsforextralife"
    I feel like it could be added here.

    Also, this Sunday(hopefully) I will make an update to the list. I will also add one new minigame to the list(IDN 13)
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    Post #20by Lx Xzit » 16 Sep 2016, 5:53

    There's a bug with the jigsaw game, I've already beat the minigame and unlocked the feature "permanently", however, this feature won't show everytime I open the editor, it will show randomly (like the minigames).


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