SMBX 1.4.1 Math Minigame - Help Unlock the Hidden Feature! (Prize Offered)

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Post #81by gabrieljamh » 13 Mar 2016, 22:39

Yoshi021 wrote:Yes, I finally got the Easter Egg selection. I will try to find a free recording program, and try to record the answers for the box minigame. Since it takes me like 30 minutes to solve the harder ones, it will be amazing to simply have them on a video, and just do what the video says. This will let us have extra time for the last ones, and we will not have to memorize the answers.

I've made a spreadsheet with my answers already if you want to add some to it later, I may put it public too :gamer:

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Post #82by Yoshi021 » 13 Mar 2016, 22:59

phpBB [youtube]

Original link: https://www.youtube.com/watch?v=6ZuOC342s7w


I have ready the preview of how I will make the solutions to the box minigame.

gabrieljamh wrote:
Yoshi021 wrote:Yes, I finally got the Easter Egg selection. I will try to find a free recording program, and try to record the answers for the box minigame. Since it takes me like 30 minutes to solve the harder ones, it will be amazing to simply have them on a video, and just do what the video says. This will let us have extra time for the last ones, and we will not have to memorize the answers.

I've made a spreadsheet with my answers already if you want to add some to it later, I may put it public too :gamer:

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Woah, that spread sheet looks really nice. It must have taken a long time to do all of that. At first, I was thinking about a tutorial on how to find a free calculator and give instructions on how to solve, since the questions might be randomly generated i.e. Question Ax^2 + Bx= C Input PolyRoots (A,B,-C), but this will also work amazing. I also noticed your tutorial on how to unlock the mini games. I had made a list that you can see in a previous post, but i'm exited to see what you make instead.
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Post #83by gabrieljamh » 13 Mar 2016, 23:08

Yoshi021 wrote:
phpBB [youtube]

Original link: https://www.youtube.com/watch?v=6ZuOC342s7w


I have ready the preview of how I will make the solutions to the box minigame.

Good job, can I add those too to spreadsheet?
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Post #84by Yoshi021 » 13 Mar 2016, 23:14

gabrieljamh wrote:
Yoshi021 wrote:
phpBB [youtube]

Original link: https://www.youtube.com/watch?v=6ZuOC342s7w


I have ready the preview of how I will make the solutions to the box minigame.

Good job, can I add those too to spreadsheet?
Yes, but I will be updating every so and then.
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Post #85by gabrieljamh » 13 Mar 2016, 23:32

Yoshi021 wrote:Yes, but I will be updating every so and then.

To update, Actual Spreadsheet update:

SMBX 1.4.x Minigame Guide

Created by gabrieljamh
Special thanks to: Yoshi021, DarkMecha and FanofSMBX

First Version
+Added "How to unlock" Page
+Added "Guide Intro" Page
*Modified Boxes GameIDN to 5
+added "Math Guide"
*Modified Master GameIDN to BaseSN

Update1
+Added "Credits" session in "Guide Intro" page
+Added 47 Solved Math questions
*Modified Math GameIDN to 1
+Added "Boxes Guide"
+Added 5 Solved Boxes puzzles (Thanks for Yoshi021)
+Added Type filter for Math questions, now it's easier to find a problem by type

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Post #86by Yoshi021 » 14 Mar 2016, 0:06

Also, I'm going to start working on the Maze Minigame. I will create one picture showcasing the maze. I think it is always the same maze. First, I need for the time to run out so I have quick access. Then I will use paint.net and start creating a map. I will show the first preview probably tomorrow.
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Post #87by gabrieljamh » 14 Mar 2016, 0:15

Yoshi021 wrote:Also, I'm going to start working on the Maze Minigame. I will create one picture showcasing the maze. I think it is always the same maze. First, I need for the time to run out so I have quick access. Then I will use paint.net and start creating a map. I will show the first preview probably tomorrow.

Thanks a lot, I hope you can do it
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Post #88by FanofSMBX » 14 Mar 2016, 1:23

Oh, and by the way, the developer recommended Mathway for the math minigame. He said there isn't enough time to finish otherwise. This makes sense since it asks 100 questions for an added hour.

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Post #89by gabrieljamh » 14 Mar 2016, 1:34

FanofSMBX wrote:Oh, and by the way, the developer recommended Mathway for the math minigame. He said there isn't enough time to finish otherwise. This makes sense since it asks 100 questions for an added hour.

I was using it, I reached 200 with time left before crash

Mathway can be found here: https://mathway.com

+EXTRA TIP
in Boxes minigame, type restart if you made something wrong, it will restart the actual level
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Post #90by Yoshi021 » 14 Mar 2016, 1:38

FanofSMBX wrote:Oh, and by the way, the developer recommended Mathway for the math minigame. He said there isn't enough time to finish otherwise. This makes sense since it asks 100 questions for an added hour.
If you have contact with the creator, can you tell him that the maze mini game has cut off. I would really like to know what "distance" is.
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Also, since there is probably going to be 1.4.3, would the creator find a way to keep the hidden function we found?

BTW, the id for the maze is 6, and the id for the variable minigame is 3.
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Post #91by gabrieljamh » 14 Mar 2016, 1:57

Yoshi021 wrote:
FanofSMBX wrote:Oh, and by the way, the developer recommended Mathway for the math minigame. He said there isn't enough time to finish otherwise. This makes sense since it asks 100 questions for an added hour.
If you have contact with the creator, can you tell him that the maze mini game has cut off. I would really like to know what "distance" is.
Image
Also, since there is probably going to be 1.4.3, would the creator find a way to keep the hidden function we found?

BTW, the id for the maze is 6, and the id for the variable minigame is 3.

thanks, and here's the topic for spreadsheet: viewtopic.php?f=58&t=766
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Post #92by Yoshi021 » 14 Mar 2016, 2:34

A quick teaser.
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Post #93by Lx Xzit » 14 Mar 2016, 21:02

gabrieljamh wrote:+EXTRA TIP
in Boxes minigame, type restart if you made something wrong, it will restart the actual level

In fact, this works for all (or almost all) minigames too!
Good work guys! I'm glad you're getting new progress on this. I'd love to help but these days I've been pretty busy, I will try to contribute something when I can. I wish you good luck guys!

@FanofSMBX: Could you please update the main post? it's pretty outdated (just look at the tittle). I'd like suggest to add this info because it may be very useful.
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Post #94by gabrieljamh » 14 Mar 2016, 22:33

DarkMecha wrote:
gabrieljamh wrote:+EXTRA TIP
in Boxes minigame, type restart if you made something wrong, it will restart the actual level

In fact, this works for all (or almost all) minigames too!
Good work guys! I'm glad you're getting new progress on this. I'd love to help but these days I've been pretty busy, I will try to contribute something when I can. I wish you good luck guys!

@FanofSMBX: Could you please update the main post? it's pretty outdated (just look at the tittle). I'd like suggest to add this info because it may be very useful.

no problem, also, please, if you get something, post too in my spreadsheet project: viewtopic.php?f=58&t=766 :letter:
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Post #95by Yoshi021 » 15 Mar 2016, 0:27

phpBB [youtube]

Original link: https://youtu.be/06VQ0DNNSGU



I did the first 6 puzzles and I also show myself attempting the 7th puzzle. If anyone has any recording showing how to complete a puzzle, send it to me and I will add it to the compilation. The recording can be from any minigame(except from the math and maze minigame).
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Post #96by Yoshi021 » 16 Mar 2016, 3:14

Oh my God, I did it. I unlocked Local Array
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This proves that this is not a troll.
This proves that where the minigame is found is what will be unlocked, so there are like 4 hidden functions in the world editor. 1 on the advanced level settings. 1 on the events message. 1 on the variables.
BTW, I did not notice any significant changes on the cfg.
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Post #97by Lx Xzit » 16 Mar 2016, 3:22

WOAH you're the first person who unlock a secret feature. I do wonder what "Local Array" does. And yeah, it's cool every mini game unlocks something in specific.
Congrats!

@Squishy Rex, @FanofSMBX: I think you guys owe something to Yoshi021 =P
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Post #98by Yoshi021 » 16 Mar 2016, 3:46

DarkMecha wrote:WOAH you're the first person who unlock a secret feature. I do wonder what "Local Array" does. And yeah, it's cool every mini game unlocks something in specific.
Congrats!

@Squishy Rex, @FanofSMBX: I think you guys owe something to Yoshi021 =P
Yeah, I solved all of those puzzles by myself except the last one.I needed my brother's help, because the last one was really intense. I also made a walk-through of every puzzle.

phpBB [youtube]

Original link: https://youtu.be/6oN9WPf8HFE



Also, Yaaay, I get early access custom graphics.
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Post #99by Lx Xzit » 16 Mar 2016, 4:20

Thank you! I will follow the steps of the video!

BTW I can't stop to find minigames! I was making a map packpage for a level and I noticed the buttom "Settings", I gave click there and yay I found another minigame:
Spoiler
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Censured Password

Ehm... To be honest I didn't understood correctly how the minigame works, I think I just gonna wait 1 hour to get the ID of the minigame. =P
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Post #100by Yoshi021 » 16 Mar 2016, 4:26

Another minigame.
I just spent 3 days solving one, my brain is fried from so much thinking. :SOS:
I remember an earlier post talking about a minigame in the map packaging, but I could never find it. Oh well, I guess it is time to update that list again.
I just wish that 1.4 was allowed in Joey's forums. I feel that more people could help over there, since not a lot of people know about the 1.4 forums.

Math (Id number: 1): There is a chance the word Advanced Settings will be colored. Click it while holding shift to play the mini game.
Spoiler
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Grid Sudoku (Id number: 7):Open events and select other. There is a chance a "C" will appear next to the message button. Press the "C" to play the mini game.
Spoiler
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Boxes (Id number: 5):Go to World Editor and click settings; then options. There is a chance an option saying "What this?" will appear. Pressing it will show a buton that unlocks the mini game.
Spoiler
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Maze (Id number: 6): Go to World Editor and click settings; then options.There is a chance an option saying "Guess what this is" will appear. It will show a button that says "Click Me" Pressing it various times will unlocks the mini game. It is recommended to continuously "press tab+enter".
Spoiler
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Match the Numbers (Id number: 9):Go to World Editor and click settings; then options. There is a chance an option saying "Don't Click Me" will appear. Pressing it will make a button appear that says it will format your hard disk. Press it and input random number a few times. Don't worry, it won't mess with your computer.
Spoiler
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Fill in the Squares (Id number: 2):Go to World Editor and click settings; then options. There is a chance an option saying "Access Denied" will appear. It will show this "Reload" Press it like 500 times to unlock the mini game.
Spoiler
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Move the Circles (Id number: 3):Go to Variables and click mode. There might be an option that says "Local Array" Clicking this will unlock the mini game.
Spoiler
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Cage Sudoku(id number:4)Go to the world editor. Click on "Map Packaging". Note: You must have a world saved to open "Map Packaging". There might be a chance the button setting will appear. Click it to unlock the minigame.
Spoiler
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Mini game Select: In view, there will be a button that says "Easter egg" Pressing it will ask you what minigame you want to play. You choose the mini game by inputting the mini game's id number. To unlock, allow the time to run out in any minigame. Note:You must allow the time to run out in order for you to be able to input the id.
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Last edited by Yoshi021 on 17 Mar 2016, 20:12, edited 8 times in total.
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