Shadowblitz16 wrote:what do you mean its easy?
Because before TeaScript I never programmed before, and see what I make, I begin TeaScript a little less one year ago, all synthaxs is in the script help, you see that the commands are made for SMBX.
Shadowblitz16 wrote:-you can't make variables in script or even functions
You can create variable in a level, there isn't a problem.
Oh, and you can create your own Custom Functions and Procedures. (See part 5.c of script help)
Shadowblitz16 wrote:-you have to flood your SMBX with variables and events which could be handled in script
I don't know what do you mean.
Shadowblitz16 wrote:-you have to use unnecessary functions like val() or gval() when you could just use val() for SMBX defined variables
I see you can't see the difference enter val and gval.
Gval is global value for your game.
val is local value for your level.
Shadowblitz16 wrote:-you have to do and complete stupid mini games just to get things like arrays and loops
Eh, it nothing to does with TeaScript, even if I think that those minigames are annoying, they unlocks nothing about TeaScript.
Shadowblitz16 wrote:-no code folding or shortcut variables
You can skip a line or place some spaces before some lignes.
Shadowblitz16 wrote:-variable names are shortened so they are even harder to know what they are for
I don't understand, can you give me examples ?