First off, I'm trying to emulate the spinning grey platforms found in certain athletic levels in Super Mario World. You know, these things:
So instead I tried to solve the problem by making the platform a simple block and replaced the SMB1 coin with the orb set to "friendly" whenever they are place so they player doesn't collect them like coins. This seemed to work out great, until I realized that every time the player receives a power-up, the block layer pauses while the NPC orbs continue rotating causing the rotation to be out of sync and just look weird.
So in a nutshell, I learned that all background objects and certain NPC's do not support the LSpin effect (unless there's some way around this) and for some reason spinning blocks freeze whenever a power-up is received, but not spinning NPC's. Does anybody know a way around this and/or another way to emulate the SMW spinning platforms?