SMBX Magic Patcher (v1.1)

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
Forum rules: This is official Europan/American community for the SMBX-38A. Suggested to don't post stuff for this engine outside this subforum.
Moderators: Yoshi021, Lx Xzit, 5438A38A, Moderators, Semi-moderatos

Pilzinsel64
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Post #1by Pilzinsel64 » 2 Feb 2017, 18:31

With the SMBX Magic Patcher you create a patch of a SMBX-38A level file which can be apply on a other SMBX-38A files.
This is usefull for scirpt submissions e.g.
The SMBX Magic Patcher has a userfriedly GUI.
It use a own file format: .plx (= SMBX Magic Level Patch). It supports .slp files (= SMBX Level Patcher) too.

Here two screenshorts wich explain itself:
Image Image

If you need help then move your mouse cursor over the control and a ToolTip will open and explain it.

If you have any suggestions or problems then please tell me.

Download (v1.1)
Download (v1.0)
GitHub Page
Last edited by Pilzinsel64 on 4 Dec 2018, 12:04, edited 4 times in total.

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Post #2by Erwill » 3 Feb 2017, 20:49

I tested it, this is a nice software.

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Post #3by the GaMERDoG » 18 Apr 2017, 5:43

Pilzinsel64 wrote:With the SMBX Magic Patcher you create a patch of a smbx level file which can be apply on a other smbx level files.
This is usefull for scirpt submissions e.g.
The SMBX Magic Patcher has a userfriedly GUI.
It use a own file format: .plx (= SMBX Magic Level Patch). It supports .slp files (= SMBX Level Patcher) too.

Here two screenshorts wich explain itself:
Image Image

If you need help then move your mouse pointer over the control and a ToolTip explain it.

If you have any suggestions then please tell me.

Download (V1.0)
GitHub Page
The GUI exactly is 2userfriendly4me.
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* (Taking off when the russians become isolated from outer internet.)

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Check out my Artwork Train!
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Emoji wars: Team Doghouse
skpr ( :tux: 1)/elempow=linux/atktype=rang+mel/5df/5at/5sp/arm=none/wep=orders/maxhp=100
kowalski ( :tux: 2)/elempow=linux/atktype=rang+mel/5df/3at/5sp/arm=none/wep=brain/maxhp=100
rico ( :tux: 3)/elempow=linux/atktype=rang+mel/7df/7at/5sp/arm=none/wep=mouth/maxhp=100
pvt ( :tux: 4)/elempow=linux/atktype=rang+mel/3df/1at/5sp/arm=none/wep=cuteness/maxhp=100
lighthouse64 ( :warning: )/elempow=sound/atktype=ranged/5df/8at/7sp/arm=none/wep=mic/maxhp=100

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Post #4by NewSaturn » 8 May 2018, 9:32

Pilzinsel64 wrote:With the SMBX Magic Patcher you create a patch of a SMBX-38A level file which can be apply on a other SMBX-38A files.
This is usefull for scirpt submissions e.g.
The SMBX Magic Patcher has a userfriedly GUI.
It use a own file format: .plx (= SMBX Magic Level Patch). It supports .slp files (= SMBX Level Patcher) too.

Here two screenshorts wich explain itself:
Image Image

If you need help then move your mouse cursor over the control and a ToolTip will open and explain it.

If you have any suggestions or problems then please tell me.

Download (V1.0)
GitHub Page

Hello,

I just wanted to tell you one thing about this patch of SMBX 38-A ; I'm currently making a SMBX project/episode and I want to make a world in the topic of space by adding gravity that we can do with this patcher but I'm not sure when I will release my project to the community if people who dosen't have this patch, gravity in some levels will works ? Or they must have SMBX 1.4.4 with 38-A and also SMBX Magic Patcher in order to make gravity works ?

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How about Super Mario 63

Post #5by Prairie » 4 Dec 2018, 12:05

Whether SMBX Magic Patcher can create a patch for Super Mario 63? Playing game on Freegames66 is not easy al all.

Pilzinsel64
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New Version: v1.1

Post #6by Pilzinsel64 » 4 Dec 2018, 12:06

Download (v1.1)

Changelog:
- UI improvements
- Fixed few bugs
- Select multiple patch files and level files (every patch will be patched on every level)
- Drag'n'Drop your levels and patches over the .exe file and they will be patched automaticly
- Several code improvements

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How to uninstall a patch from a level?!!

Post #7by godisgreatmatt » 1 Jan 2019, 20:57

how do i uninstall patchs?! :SOS: :SOS:

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Help for my project-Trying to fix an error

Post #8by Itz_Pet.MaRiO GaMeR » 3 Jan 2019, 17:33

Does it fix run time error 9?

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Post #9by Lx Xzit » 4 Jan 2019, 3:40

godisgreatmatt wrote:how do i uninstall patchs?! :SOS: :SOS:
Just remove the features manually. If the patch countains custom calibration for playables, it'll be harder since you'll need haxagon. Or you can apply an empty patch.

Itz_Pet.MaRiO GaMeR wrote:Does it fix run time error 9?
That error is something related to your graphic's drivers. This is for applying custom configuration for a level, it's a totally different.

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Post #10by austin 128 » 16 Jan 2020, 22:34

how would i run this on ubuntu linux????

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Post #11by fnafan8888888888 » 6 Jan 2021, 1:55

When I tried to apply this patch:
Untitled.png
Untitled.png (2.87 KiB) Viewed 6592 times
this error happened:
Untitled (1).png


You can get it from here: https://drive.google.com/file/d/1PZZAId0MBvJNvk6xb4659k6PAj-2Qsrq/view?usp=sharing

Is there any way to fix this?

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Post #12by superdiego » 19 Oct 2021, 3:14

magic parcher tiene ste error 0x0000000007b
como soluciono. :( :(
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Post #13by Chanceux2 » 30 Oct 2021, 23:17

superdiego wrote:magic parcher tiene ste error 0x0000000007b
como soluciono. :( :(
Image

Probablemente está recibiendo el error porque está en Windows 7, ya que la captura de pantalla de la aplicación está en formato de Windows 10, pero no entiendo mucho de eso, por lo que esto podría estar mal

You are probably getting the error because you are on Windows 7 since the screenshot of the app is in Windows 10 format but I don't understand much of that stuff so this could be wrong

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Post #14by Luna » 30 Nov 2021, 0:24

The program doesn't launch for me anymore. There is no error message and nothing, but whatever I try, the program doesn't open.
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