Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
Forum rules: This is official Europan/American community for the SMBX-38A. Suggested to don't post stuff for this engine outside this subforum.
Moderators: Yoshi021, Lx Xzit, 5438A38A, Semi-moderatos, Moderators
With the SMBX Magic Patcher you create a patch of a SMBX-38A level file which can be apply on a other SMBX-38A files.
This is usefull for scirpt submissions e.g.
The SMBX Magic Patcher has a userfriedly GUI.
It use a own file format: .plx (= SMBX Magic Level Patch). It supports .slp files (= SMBX Level Patcher) too.
Here two screenshorts wich explain itself:
If you need help then move your mouse cursor over the control and a ToolTip will open and explain it.
If you have any suggestions or problems then please tell me.
Last edited by Pilzinsel64 on 4 Dec 2018, 12:04, edited 4 times in total.
The GUI exactly is 2userfriendly4me.
* (Taking off when the russians become isolated from outer internet.)
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I just wanted to tell you one thing about this patch of SMBX 38-A ; I'm currently making a SMBX project/episode and I want to make a world in the topic of space by adding gravity that we can do with this patcher but I'm not sure when I will release my project to the community if people who dosen't have this patch, gravity in some levels will works ? Or they must have SMBX 1.4.4 with 38-A and also SMBX Magic Patcher in order to make gravity works ?
Does it fix run time error 9?
Just remove the features manually. If the patch countains custom calibration for playables, it'll be harder since you'll need haxagon. Or you can apply an empty patch.
That error is something related to your graphic's drivers. This is for applying custom configuration for a level, it's a totally different.
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