Screenshot Thread 38A

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
Forum rules: This is official Europan/American community for the SMBX-38A. Suggested to don't post stuff for this engine outside this subforum.
Moderators: Lx Xzit, Yoshi021, 5438A38A, Moderators, Semi-moderatos

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Post #41by Newspaper Zombie » 23 Nov 2016, 16:30

[Deleted Message]
Last edited by Newspaper Zombie on 20 May 2023, 21:52, edited 1 time in total.

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Wall Jump Level

Post #42by Jackson455 » 5 Dec 2016, 6:17

i'm Currently working on a Wall Jump Level

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Post #43by Yave Yu » 5 Dec 2016, 18:32

My new level.
phpBB [youtube]

Original link: https://youtu.be/SOFlAuXAyk4


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Post #44by Zwertll » 6 Dec 2016, 23:13

y479021776 wrote:My new level.
phpBB [youtube]

Original link: https://youtu.be/SOFlAuXAyk4

Great level y479021776. You can upload the wind teascript with the effect?

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Post #45by Toastbunny » 16 Dec 2016, 17:02

I made this today (it's still WIP), I'd like to make animations for the letters but I think I can't do it with "TxtCreate" function, however, I will try to polish this for release it (BTW thanks to KFCMario for helping me with this):
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TOO BAD!
That's the spelling.
Last edited by Toastbunny on 26 Feb 2017, 23:17, edited 1 time in total.

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Post #46by Mushroom King » 19 Dec 2016, 19:31

Look nice but it would be better if it was placed in the middle of the screen.

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Post #47by Zwertll » 30 Dec 2016, 16:39

Matasaburo(Fan Field) of Megaman 2:
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matasaburo.gif
Kaminari Goro (Lightning Lord) of Megaman 2. I think that this gif no is with good quality:
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LightingLord.gif
Other Cloud Flower (SMG2):
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cloudflower.gif
Jump flip blocks like the panels in 3D World. Special thanks to Catskart. It would not be possible without him:
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jumpflipblocks.gif
Last edited by Zwertll on 4 Jan 2017, 2:58, edited 2 times in total.

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Post #48by MACKACHE » 3 Jan 2017, 11:53

I'm a bit boredom tho but you know what,I'm gonna share my level's screenshot here.
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DreamyWatery.png
It's a very big level and my inspiration is similar,compared to one of popular flash game, Koopa's Revenge 2.
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YouTube

Post #49by FakeVirus » 4 Jan 2017, 18:21

Just some quick episode level screenshots

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"sonic and mario dont go together"
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Post #50by Eri7 » 7 Jan 2017, 4:18

Here its mine:
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Join the discord server about Nova Projects.
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Post #51by Zwertll » 7 Jan 2017, 20:10

View My Video
Gyroman (Megaman 5). Now it's not 100% polished. Quickman is almost done so if it's all right, I'll show it, too.
EDIT: Better quality video.

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Post #52by Greendan » 9 Jan 2017, 17:32

Finally finished this one: :shout:
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Last edited by Greendan on 11 Jan 2017, 14:44, edited 1 time in total.
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Current Project:
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Website: https://supermariobrosxgreendanedition.alle.bg

You've cat to be kitten me right meow!

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I Support:
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Post #53by NT2002 » 10 Jan 2017, 18:55

Spoiler
SMBTGA2-1.png
SMBTGA2-1.png (15.86 KiB) Viewed 5561 times

An Desert level made by me.
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I support these projects:
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SMBX Projects:
Super Mario and the Rainbow Stars
Super Mario: Magic Brick Adventure
SMBX Greendan Edition
Super Mario Infinity
Super Mario and the Moon Curse
Super Mario Bros. Origins

Non-SMBX Projects:
Super Mario: All-Star Attack!

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Post #54by Zwertll » 11 Jan 2017, 2:01

Quickman(MM2)
Spoiler
Quickman.gif
What do you think? Any suggestions for improving it?

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Post #55by Greendan » 11 Jan 2017, 14:48

Zwertll wrote:Quickman(MM2)
Spoiler
Quickman.gif
What do you think? Any suggestions for improving it?
I think that the boss is great! :clapping: But you should work on the design of the terrain :good:
Last edited by Greendan on 11 Jan 2017, 21:24, edited 2 times in total.
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Post #56by NajekK » 11 Jan 2017, 18:37

Custom Boss in my project:
phpBB [youtube]

Original link: https://youtu.be/ICLjrPiwFAs

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Post #57by Zwertll » 11 Jan 2017, 18:55

greendan wrote:
Zwertll wrote:Quickman(MM2)
Spoiler
Quickman.gif
What do you think? Any suggestions for improving it?
I think thet the boss is great! :clapping: But you should work on the design of the terrain :good:
Thanks. The terrain is for testing only.

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Post #58by MACKACHE » 14 Jan 2017, 11:15

Here's my current level that I'm working on.
cloudy nigtfallslmao.png


I know it's kind of bland, I will add something there if I got an idea. :hi: :music:
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Post #59by Zwertll » 15 Jan 2017, 0:41

Brightman (MM4). Unlike the classic battle I used the 38-A light system but the NPC also works without it. I'm thinking of making an episode with these npcs and scripts. What do you think?
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Brightman.gif

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Post #60by Zwertll » 17 Jan 2017, 20:45

Shadow Man (MM3) brings the damn doubt: Slide or Throw Blades? If you have any suggestion or opinion you can express.
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Shadowman.gif


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