Tutorial on World Editor

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
Forum rules: This is official Europan/American community for the SMBX-38A. Suggested to don't post stuff for this engine outside this subforum.
Moderators: Lx Xzit, Yoshi021, 5438A38A, TepigFan101, Moderators, Semi-moderatos

al2meta
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Post #1by al2meta » 11 Jul 2018, 9:10

I don't know if this is the right place to post this. Well, there seems to be no tutorial on SMBX 1.4.4's World Editor so I wondering if I could ask for help here.

I have set my World Map to SMB 3 Style Map. I notice that all the paths are revealed by default. I was wondering if there is a way to hide the path. I have a level that has two exits, one exit was meant to create a path for the next normal level while the other one was suppose to reveal a hidden path. I have already use the events but the problem is that the event is triggered regardless of which exit you take. Even if I take the normal exit, the hidden path still comes out. How do I keep it hidden and make it only unhide when I take the secret exit?

I notice that in the event, there is a condition expression, but I dont know what condition to make. Can you guys help me out?
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Eri7 M
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Post #2by Eri7 » 11 Jul 2018, 10:30

By activating the SMB3 world map system , you can not longer hide the paths.
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al2meta
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Post #3by al2meta » 14 Jul 2018, 9:14

Right, I've just switched back to SMW Style Maps.
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