[Poll] Modern Item Drop in TheXTech

Description: General discussion regarding the current engine development.
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Do you approve of this implementation of Item Drop for TheXTech's Modern Mode?

Poll ended at 29 Apr 2024, 19:47

Yes
1
Wohlstand
50%
No
1
Superbloxen
50%
 
Total voters: 2
ds-sloth
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Post #1by ds-sloth » 21 Apr 2024, 19:47

Since TheXTech has introduced of non-800x600 resolution and >2P multiplayer, we have noticed some cases where SMBX 1.3's item drop doesn't work properly. Examples include cases when there is a vertical wall blocking the player from reaching the midpoint of a 1280x720 screen, when the camera is horizontally panned at <800px width, or when a player is far from the center of the screen in shared-screen multiplayer.

Following advice from Krissy and others, I have implemented this Modern Item Drop for TheXTech. The basic workflow is that (1) the item quickly slides to be 160px above the player, (2) follows the player for 45 frames, and (3) then it drops using the normal SMBX 1.3 routine. To prevent excessive griefing in multiplayer and Battle Mode, the item cannot be grabbed until stage 3. The goal of this mechanism is to slightly slow down the player (like SMBX 1.3 item drop does), but to reduce differences based on screen size or player count. For compatibility purposes (such as cutscenes that force the player to lose their item), the SMBX 1.3 behavior is used during cutscenes.

Here's a screen recording of Modern Item Drop in action. If you want to test it out yourself, please download a current CI build of the Config Branch, and play in Modern Mode.

Scr_2024-04-19_09-05-39.gif


Before finalizing this, I want approval from the community. My plan is for the feature to be enabled for all players playing SMBX 1.3 episodes in Modern Mode, so it needs to work well for nearly everyone. I'm running this poll for a week. If it gets >2/3 approval with at least 10 community members voting, we'll use this implementation in TheXTech 1.3.7 and later versions. Otherwise, I'll make changes based on the community's feedback and run another poll.

Superbloxen
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Post #2by Superbloxen » 29 Apr 2024, 0:32

Personally, I thought the new item drop would work like Delightful Adventure/SM3DW where the item would spawn from the player directly rather than from the item reserve. It'd be less jarring than the powerup just zipping to the player's position that way..

ds-sloth
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Post #3by ds-sloth » 30 Apr 2024, 3:25

I thought that way was more jarring when I tested it but I'm interested to hear other opinions. Here's an example of it so you can compare.

Scr_2024-04-29_20-21-23.gif


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