Zombie SMBX 1.3.0.1

Description: Casual SMBX discussion.
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tb1024 M
Topic author, Marquis
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tb1024 M
Topic author, Marquis
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Age: 19
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Location: Brazil, America, World

Post #1by tb1024 » 1 May 2015, 18:06

This is a problem I have only with Super Mario Bros X 1.3.01.

After closing the editor, start game or start screen, the process still goes on, and reaches 40% of CPU usage there.

Any suggestions?
Do you want fries with that?
Image
Mal posso esperar para a versão final da engine de Wolhstand!
English Translation
I can't wait for Wohlstand's Engine final version :D

Kevsoft M
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Kevsoft M
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Post #2by Kevsoft » 1 May 2015, 19:11

This is a issue how SMBX works, it is quite unfortunate. In the LunaLua version of SMBX I integrated a "force termination"-function which is like a process kill.

If you're fine with it then just use the LunaLua version.
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
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Wohlstand in interview:
Spoiler
Image

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬


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