This is a problem I have only with Super Mario Bros X 1.3.01.
After closing the editor, start game or start screen, the process still goes on, and reaches 40% of CPU usage there.
Any suggestions?
This is a problem I have only with Super Mario Bros X 1.3.01.
After closing the editor, start game or start screen, the process still goes on, and reaches 40% of CPU usage there. Any suggestions? | ||
This is a issue how SMBX works, it is quite unfortunate. In the LunaLua version of SMBX I integrated a "force termination"-function which is like a process kill.
If you're fine with it then just use the LunaLua version. ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
![]() Wohlstand in interview:
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
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