NSMBWii False Walls Tutorial

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Squishy Rex M
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Squishy Rex M
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Age: 28
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Location: Australia

Post #1by Squishy Rex » 3 Sep 2014, 11:54

Recovered from the NSMBX Forums. Made by OPELASTRAMM.
Original Topic:

How I made it - using custom graphics and Layers and Events.
---You will need:---
Invisible SMB1 axe graphic;
Darkened and normal SMB3 Wood background objects;
Knowledge about Layers and Events and some free time.
---How to do it?---
1 - put the graphics in your level's folder.
2 - make your level and decide where will be your invicible wall.
3 - to put it, you need to make a new Layer - Real Wall; put in this layer what will see the player before he finds the secret; place the blocks and BGOs.
4 - Add new layer and call it "Fake Wall" (without the quotes of course) and put in it the backgrounds and blocks that will display when the player finds the secret.
5 - Put the 2 Axe Generators for 1second. We will talk more about them later.
6 - Add new Event and call it "Real Wall"; put the "Real Wall" Layer in "Show Layers" and the "Fake Wall" Layer in the "Hide Layers" menu. Place one of the axes and add in the "Death" Events Menu the "Real Wall" Event.
7 - Create a new Event - Fake Wall; put the "Fake Wall" Layer in "Show Layers" and the "Real Wall" in "Hide Layers". Place the second axe and add in the "Death" Events Menu the "Fake Wall" Event.
8 - Only one more thing left - which Layers are Enabled/Disabled by Default? Here's the Answer:
---Enabled Layers:---
Real Wall
---Disabled Layers:---
Fake Wall
That's all - it's not hard!
Squishy Rex's CGFX Pack v1.7
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