Recovered from the NSMBX Forums. Made by Natsu.
Original Post:
Have you ever wanted to make a road with more than just 4 Switches? Well, here I bring a detailed tutorial on how to make them.
Step 1: Make graphics which are suposed to simulate the Active / Unactive Blocks and the Switch Block and place it in your level's folder or a new folder with the same name as your level.
Step 2: Make two layers per Switch you want to make, so when the Switch Block is hitted it may swap the Block with the Unactive Block.
Step 3: Make an event per Switch which will swap between layers when the Switch Block is hitted.
Step 4: Place the Block which looks like a Switch Block due to the fact you made a custom graphic for it and with one of the Layers selected, open the Events Tab. After that, select the event that shall swap one Layer for another.
Step 5: Deactivate the Layer you selected when placing the Switch Block, select the other one and select the Block again. Go to events again and select the event which will make the trick.
Step 6: Place the BGOs that are suposed to be replaced with custom graphics simulating the Unactive Blocks and Blocks simulating Active Blocks. Each one with it's respective Layer.


