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I see you are running the game via engine which is WIP. Direct testing on 38A Engine didn't implemented yet, sorry. You can run 38A Editor in a background and run level tests with rejection of saving, like was explained here: http://pgehelp.wohlsoft.ru/levelediting/testing.html#How_to_run_test_with_SMBX (it's valid for SMBX-38A also).
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