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Posted: 7 Jan 2015, 23:15
by Mikepjr
Thankyou.
I just been slowly and randomly making new stuff replacing old stuff.
Posted: 3 Feb 2015, 22:26
by Veudekato
3D smbx..Use your brain. What place is front?
RUS: В какую сторону оно повернуто?
Wohlstand know this level.

Posted: 4 Feb 2015, 20:38
by h2643
Just created my first world map in PGE:
- Spoiler

Posted: 12 Feb 2015, 14:49
by Squishy Rex
h2643 wrote:Just created my first world map in PGE:
- Spoiler

Looks really nice h2643! However, the paths that connect the two top levels to the castle and the Star Road icon will be broken in game. Paths placed next to each other, like how yours are running parallel will allow the player to travel freely between the two.
Posted: 12 Feb 2015, 15:47
by h2643
Thanks!
Squishy Rex wrote:The paths that connect the two top levels to the castle and the Star Road icon will be broken in game. Paths placed next to each other, like how yours are running parallel will allow the player to travel freely between the two.
Oops, that's funny lol. Gonna fix that soon.
Posted: 17 Feb 2015, 11:31
by Squishy Rex

Giant Mecha Sushi anyone?
EDIT: This is still early dev, so sorry for the blandness.
Posted: 2 Apr 2015, 16:16
by Squishy Rex
NEW STUFF = GFX Pack Hype
Monster In My Pocket "Rip & Port"
- Spoiler

It's taken a few hours, but I've ripped the whole first room of Stage 1 from "Monster In My Pocket, including enemies and ported them all. The only thing left is the doorway, I have to draw the top half, as there is no way to see it in game as the camera doesn't scroll that far up. I've also started on miscellaneous other things from the rest of the game, including the giant, killer golf ball. Oh, and if you're wondering how big this is, the pillow is just wider than the SMB1 Big Castle BGO.
King Galaxian "Hand Drawn"
- Spoiler

If will have the correct Death Effect and its Arms when it it finished. To see the real King Galaxian in action check out Pac-Man World's level "King Galaxian".
Whispy Woods gone Forest of Illusions "Hand Drawn"
- Spoiler

Posted: 1 May 2015, 20:51
by Tinkerbell
Much Ghost
- Spoiler





Theme: Ducktales Remastered Soundtrack - Transylvania Theme
Level 3 in the hub.
Enemies: Rinkas, Boo's, Dry Bones inlcudes the smw Fishbones also, WL Fire Hawk and Debidebi.
Posted: 17 Jun 2015, 17:04
by h2643
Let's kaizo now!
- Spoiler

Erm, not really, just showcasing the GFX.
Posted: 26 Jun 2015, 23:37
by Void
- Spoiler

I've Been Excited To Share This, does Anyone Know What Relation this Is To? (Hint It's A Game)
Posted: 29 Jul 2015, 1:51
by XerX
- Spoiler

Heavy image in the spoiler...but you might want to check it out. ; )
Posted: 29 Jul 2015, 21:25
by h2643
My first airship level:
- Spoiler

http://bin.smwcentral.net/u/24573/Airship_Section_1.png
Thoughts, o(pi)nions? Also it's wip.
Posted: 1 Nov 2015, 16:49
by h2643
Experimenting with recolors:
- Spoiler

Posted: 31 Dec 2015, 1:19
by Erwill

This screen is a little project that I make in SMBX 1.4.1.
It will be opposite that we can see usually, futurist, main character vilain.
It's me who is made this HUD system, this character is so different than the original, it can be a new chacacter !
This background have parallax.
Posted: 22 Feb 2016, 1:19
by Tinkerbell
Oh boy this will make sky levels even more fun qith foo.
Original link: https://www.youtube.com/watch?feature=youtu.be&v=NzoGB2H4Ww0
Posted: 23 Feb 2016, 14:13
by bossedit8
Posted: 13 Mar 2016, 23:13
by Erwill

You know there are a pack about scripts examples.
I know how to use the HUDSET function who can show Picture and text, There are less graphic !
Posted: 10 Aug 2016, 2:05
by Alucard
Guess the level name:

Posted: 26 Aug 2016, 7:21
by Sayaka1359

yes.
Posted: 11 Sep 2016, 7:30
by Frankyster26

Feedback pls