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SMBX things that annoy you
Posted: 23 Feb 2017, 16:07
by Frankyster26
Post things that episode/level creators do in their projects and levels that tend to annoy. You know, certain gfx that are used, gameplay styles, etc.
For me:
- Chasing koopas tropas
- Run time error if a mushroom falls into lava
Your turn :D
Posted: 23 Feb 2017, 16:08
by Yingchun Soul
Runtime Error if Mario entering pipe with a Venus Fire Trap
Posted: 23 Feb 2017, 16:17
by MACKACHE
Chasing koopas.
Annoying rinkas.
Crashed when clicking another tab.
Runtime errorz.
Posted: 27 Feb 2017, 17:12
by Toastbunny
-Runtime errors
-Hard levels
-38A not accepting my request
Posted: 5 Mar 2017, 6:56
by Yave Yu
Super Mario Bros. X has stopped working.
- Spoiler
- Super Mario Bros. X 已停止工作
Posted: 5 Mar 2017, 7:12
by Eri7
Style clashing
Kaizo
Bad Autoscroll
AND LEVELS WITH BACKTRACKING!
Posted: 5 Mar 2017, 19:57
by Alvespires
Me doing my level that I'll post in this forum and behing lazy/ocuppied with other stuff to finish it.Man i hate that.BTW doing the level right now.
Posted: 5 Mar 2017, 22:14
by krakin
- Runtime errors whenever I start battle mode
- LunaLua Tester taking forever to respond
- SMBX crashing whenever I exit
Posted: 6 Mar 2017, 5:09
by Koopsakimoto
-SMBX Crashing
-Levels with enemy spam
-Levels that are way too long
Posted: 7 Mar 2017, 21:08
by NT2002
1. Runtime errors.
2. Kaizo levels.
3. Chasing Koopa Troopas.
Posted: 8 Mar 2017, 0:03
by Greendan
1. Flat, poorly designed levels;
2. Better levels than mine;
3. Putting walking npcs under the water.
Tried to be as honest as possible

Posted: 15 Mar 2017, 11:07
by the GaMERDoG
1: Errors;
2: SMBX-38A Level patches;
3: 1.4.2 levels.
Posted: 29 Mar 2017, 19:20
by TDK
Yellow switch blocks.
Seriously out of all the switch block you could have chose from, you chose the one that look exactly like a '?' block.
Posted: 2 Apr 2017, 12:36
by krakin
I find it hilarious how people say a certain character or certain characters are allowed in an SMBX episode, when you can just cheat and change your character to one of the 2.0 characters in the world map.
Posted: 2 Apr 2017, 12:46
by Greendan
practicalshorty014 wrote:I find it hilarious how people say a certain character or certain characters are allowed in an SMBX episode, when you can just cheat and change your character to one of the 2.0 characters in the world map.
Well, in some episodes the gimmics or the story don't fit with the character, or if you play, you won't be able to complete it. That's why certain characters won't probably be allowed. And there's a world map option, where you can block the cheatcodes easily, so the player cannot use them to chage your character

Posted: 5 Apr 2017, 0:59
by Alvespires
TheDinoKing432 wrote:Yellow switch blocks.
Seriously out of all the switch block you could have chose from, you chose the one that look exactly like a '?' block.
So True
Another thing that I forgot is Real Backgrounds.It makes the level weird.
Posted: 8 Apr 2017, 22:41
by FanofSMBX
That SMBX-38A is not open source because 38A wants to keep secrets, but he could instead remove the secrets and open source would allow faster contributions from other developers :P
Posted: 9 Apr 2017, 9:49
by krakin
FanofSMBX wrote:That SMBX-38A is not open source because 38A wants to keep secrets, but he could instead remove the secrets and open source would allow faster contributions from other developers :P
That's probably why 1.3 and 2.0 are more popular

Posted: 16 Apr 2017, 3:14
by thehelmetguy1
Clashing
Runtime errors
Untested levels