Weirdest or Funny Moments in SMBX of any kind

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Loveling
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Post #1by Loveling » 16 Jan 2026, 19:08

Sometimes we do wonder, what were some of the weirdest, funniest, buggiest, glitchy, silliest, etc. Moments in any versions of SMBX you've experienced? It can also be moments that only exists in older versions that has been patched towards the newer versions of SMBX. You can list them here!

Here are a few that I thought was really silly and can lead to unintentional deaths as well.

In SMBX, you were able to go through blocks by interacting with moving layers while standing between the stationary and moving layer, possibly dying as well, which was thankfully fixed in TheXTech! Also in SMBX, you wouldn't be able to jump up when facing or you would phase through blocks when facing away while standing and jumping towards the wall next to it while standing on a moving NPC that is going towards the wall the player is standing on, which was also fixed in TheXTech!

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Post #2by Wohlstand » 16 Jan 2026, 23:40

The most unexpected vanilla bug (at the SMBX 1.3) might happen if you play as Link and ride the clown-car, try to fly up and touch any climbable surface (fences BGO or any vine or ladder NPC): an instant drop down to the doom. :comando: Another related to Link bug that he can easily to deadly stuck in a pipe when entering it being a fairy at the moment.

Another pretty annoying bug is the accumulated acceleration of rail platforms during player transforms. Platform gets suspended, but if it is not hanged on a rail, it accumulates the acceleration and it might become ultra strong, or oppositely, very slow. This is a big problem of "jumping platforms" installations. I also fixed this bug.

Additionally, another really weird vanilla bug, if enter clown-car with spinning jump, it's possible to catch a moment when player's hit-box will be incorrect, and attempt to fly through biting flowers, it's guarantee hurt. Arse is doomed after this bug.
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