Super Mario World at War

Description: SMBX projects that are currently WIP belong here.
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How hard is World 1? (Wohlsoft.ru exclusive poll)

Poll ended at 31 Dec 2016, 20:11

Too hard (tell me how to make the level(s) easier)
0
No votes
Just right
1
Edward Elric
100%
Too easy (tell me how to make the level(s) harder)
0
No votes
 
Total voters: 1
King of Eterity
Topic author, Passerby
Passerby
King of Eterity
Topic author, Passerby
Passerby
Reputation: 0
Posts: 2
Joined: 12 Oct 2016

Post #1by King of Eterity » 23 Nov 2016, 20:11

This is my first major project (and the first one that has been revealed to the public). It will be using SMBX 2.0. There will be will be 10 worlds, with each world having a variable amount of levels. Full release will be November 2017. If you want to join our team please post. Anyway, without further ado, let's take a look into the project and see what it is all about.

Open beta downloads
Spoiler
Open beta 0.1
Open beta 0.2: Coming 30th November 2016

Story: No story just yet

Worlds, levels and Progress
Key (DOES NOT APPLY TO BOSSES):
Red=Not yet Started
Orange=Not finished
Yellow=Pretty much finished, but a few possible fixes are to be made
Green=Finished for now
Blue=Definitely finished
Black=Progress Unknown

World 1: Goomba Plains
Spoiler
1-1: The adventure begins (King of Eterity/RhysOwens)
1-2: Platformation (King of Eterity/RhysOwens)
1-3: Cramped Caverns (King of Eterity)
1-Fortress: Boom Boom's Tower of Terror (King of Eterity?)
1-4: The Stone Waters (RhysOwens)(Music may need changing IMO)
1-5: Flip-Swap Zone (King of Eterity)
1-Castle: Gary the Goomba'sLava Lair (RhysOwens)
1-Mystery House: Mystery house melee (King of Eterity)
1-Challenge: ??? (King of Eterity)
1-Airship: ??? (King of Eterity)

Bosses:
Boom Boom (1-Fortress)
Gary The Goomba (1-Castle)(Custom)

World 2: Infinitely Huge Desert
Spoiler
2-1: War-torn Desert (King of Eterity)
2-2: The Blue Shy Dunes (RhysOwens)
2-3
2-4
2-Fortress
2-5
2-6
2-7
2-Castle
2-A
2-Mystery House
2-Red Coin Challenge


Bosses:Boom Boom (2-Fortress)

All future Worlds Are not yet started

September + October Screenshots
Spoiler
Note, the SMW stars will be changed as necessary
A Bonus Area
Image
Just a random part of 1-1
Image
A cave area in 1-1, and don't ask how you get the star
Image
Part of the 1st section of 1-2
Image
1-2 Section 2 (The athletic part) in its entirety (Sorry for the poor image quality, kind of what happens when you zoom out in PGE)
Image
Somewhere near the end of 1-2, in the final section
Image
An area of 1-Fortress (I will fix the firebar)
Image
Part of 1-Castle
Image
The 3rd section of 1-Castle
Image
A Bullet Bill Guy or Cannon guy or whatever it should be called, in 2-2
Image
Alpha World 1 (The LVs are placeholders for the GFXs)
Image

The team
Spoiler
    Leader (Manages the whole team):
  • King of Eterity (also map Designer and all of the below)

    Co-leaders (Helps the leader in his leadership) (2 spots left)
  • (Also all of the below)
  • (Also all of the below)

    Level and Boss Designers (Makes the levels and bosses) (3 Spots left)
  • RhysOwens
  • BataCara

    GFX Designers (Makes the custom graphics) (5 spots left)

Alpha Testers (Tests and reviews the levels and bosses for the game in its early stages) (5 spots left)

LUA/PGE Assistant (Helps people program or Utilize LUA/PGE)(1 Spot left)
[*]
If you want to join the team post here.

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