[TheXTech] Fairytale Dreamland

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Elf of H & L
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Elf of H & L
Topic author, Count
Age: 22
Reputation: 80
Posts: 264
Joined: 14 Nov 2014
Location: China

Post #1by Elf of H & L » 15 Mar 2021, 13:00

Kirby and the Amazing Mirror-esqued mini Open-World Project.

Since this engine remembers last entered warp in the saved file and restart by using warp entrance at death, it's suitable for Open World Project at now.

Bosses are now all in a seperate area. Since all stars aren't exits, defeating Boss will get power-up and something bonus instead (Like Kirby's Adventure Arena).

Grass Zone_Section_1_12835.png

Grass Zone_Section_2_22798.png

Desert Zone_Section_1_22190.png

Planned Length
8 Areas x 3 Missions (One is 8-Red Coin, like Super Mario 64). Each area has a seperate Aurora Zone, like Sphere Doomer Dimension in Kirby's Return to Dream Land (KRTDL / KAWii).

Grass Zone√
Desert Zone
Forest Zone
Water Zone
Castle Zone
Cave Zone
Space Zone
Snow Zone
Lava Zone (Secret)
Secret Zone (Secret)
Stardream Studios Creator, Advanced SoundFont Maker.

Main Nickname: 迎春心情 (迎春心语 Alt.) / Yingchun Soul
Alt. nickname: "Elf of Happy and Love / 快乐爱的小精灵" (Alt Name)

I shall make a Chinese Version of SMBX2-related documentation...

My SMBX2 / TheXTech Skin: Fairy Tale World

Check out my SMBX Projects - Fairy Tale Projects:
Mario in Fairytale Land
Mario in Wonderland Revolution

Plannings for Sandbox Engines

I'm using ZynAddSubFX, Dexed and Surge to create instruments, as well as setBfree for organs.

My planned SoundFont series (Chinese) Task frozen.


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