NSMB DS Classic by Bottle_of_Water
Posted: 15 Oct 2021, 19:05

Originally made by Bottle_of_Water (now known as Bowl_of_Oatmeal) for SMBX2 Beta 3, this Repack makes it compatible with modern branches of SMBX!
Repack Specs:
- • 128 MB
• Recommended for TheXTech 1.3.5.2 or higher!
• 8 Playable Worlds.
• Play as Mario and Luigi.
• 80 Stars.
• Redone Graphics by Sednair Mainly.
Playtesters:
• Olhi
• sl4cer
• ChristianSilvermoon
Screenshots:
- Spoiler




Download Link:
"Without Further ado, Enjoy NSMB Remake. Please Report any bugs found in the game.
I can't believe that 1,000 people played this game. It is mind blowing to see that many downloads. I also thank you for your honest feedback, it will help me in the long run for better games."
The first Version of the Classic Repack is aimed to be compatible with both, TheXTech and SMBX2. Future Versions will be compatible with TheXTech only.
NSMB DS Classic v1: Wohlnet • Mirror
- Changelog
- NSMB DS CLASSIC by Bottle_of_Water - REPACK
Originally made for SMBX2 Beta 3.
https://www.supermariobrosx.org/forums/viewtopic.php?f=36&t=24123
(Original filesize: 433 mb; Repack: 128 mb)
Playtested on TheXTech: Olhi, sl4cer, ChristianSilvermoon
Playtested on SMBX2: --
GENERAL CHANGES:
All GIFs were converted to PNGs.
lunaworld.lua and altpsystem.lua, neither functional with Beta 4, were removed.
Visual changes were made to compensate for the absent SMB3 Bar.
Only on TheXTech 1.3.5.2 or higher: Display the Collected Stars on the World Map.
LEVEL CHANGES:
Made Springboard ungrabbable in these levels to prevent Softlock at the end:
1-4, 2-1, 4-1/2/G, 5-2/4, 6-5, 7-G, 8-7
2-3) Replaced Block-668 with Note-Block + Event Workaround.
2-6) Moved invisible block at the beginning down to prevent softlock.
5-A) Changed switch sound to Zelda Fairy.
5-C) Removed some blocks at the beginning of Section 1 to prevent softlock. Moved some hills down to avoid big empty area.
5-G) Replaced Springboard with Bullet Bill Blaster to prevent Softlock at the end.
5-T) Replaced Enemy Block with customized NPC-154 and NPC-155.
6-K) Added a hidden layer with Block beneath the first Star Coin.
7-2) Added Bullet Bill Blaster to prevent Softlock at the end.
7-4) Added Invisible Block next to Secret Exit.
8-1) Replaced Springboard with Block to prevent Softlock at the end.
8-8) Prevented Post-Exit-Death. Moved star to the checkpoint.
9-1) Fixed Softlock at the end of Section 0. Added coins to several blocks in underground sections.
Blue House) Removed Wario Block. Replaced Secret Exit with ?-Exit to avoid Keyframe issue.
Credits + World Selecter) Replaced Powerup & Platform NPCs.
STARMEN REPLACEMENTS:
1-1 Section 0 (Invisible)
-> Mr. Saturn
1-2 Section 1 (Invisible)
-> Tanooki
3-C Section 0
-> Leaf
4-4 Section 0
-> Mr. Saturn
4-6 Section 0 (Invisible)
-> Leaf
4-K Section 0 (Invisible)
-> Hammer Suit
5-3 Section 0
-> 1Up-Mushroom
5-C Section 1
-> Propeller
6-1 Section 1
-> Stopwatch
6-2 Section 0
-> Toothy's Pipe
6-5 Section 1
-> 20 Coins
6-A Section 0
-> Tanooki
8-2 Section 4
-> POW-Block
8-3 Section 2
-> 20 Coins
8-4 Section 0
-> 1Up-Mushroom
8-4 Section 1 x2
-> Random PowerUps
8-7 Section 0
-> Random PowerUp
8-8 Section 0 (Invisible)
-> Hammer Suit
9-1 Section 0
-> Billy Gun
9-1 Section 2
-> Flamethrower
Credits:
- Spoiler
- Graphics:
Bottle of Water
Sednaiur
H-pyttoss
Shikaternia
Phil
Reghrhre
Prox
H2643
Otabo
Vlatteri
SMBFreaks
Krazy Koopa
Composers:
Naoko Mitome
Chika Sekigawa
Koji Kondo
Asuka Ota
Hajime Wakai
Kentaro
Ishizaka
antonioflowers056
Scripts:
Xerx
Mike Santiago
Level Design;
A Bottle of Water
Masanao Arimoto
Special Thanks to:
Sedinair
Nintendo
SMBX Community
All Viewed in the Credits of the Game!
"Wikipedia Link in case your interested in the original!
https://en.wikipedia.org/wiki/New_Super_Mario_Bros.
Thank you for all the love and support from people. All Criticism will help me in the future.
If there are any bugs please report."
