Checking if an NPC Hurts the Player

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Official subforum for LunaLua - an extension framework for SMBX Engine Version 1.3 (which a core of SMBX 2.0). Share your creations that require the use of LunaLUA. You may also share info/tutorials on how to use LunaLUA.

Sambo M
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Sambo M
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Post #1by Sambo » 5 Dec 2015, 3:05

I know. Another post. I'm posting here constantly. Anyway, is there a way to check whether an NPC hurts the player or not? What I mean is, checking the value of the flag you can set in an npc-*.txt, "nohurt." Without this ability, there is no effective way to tell LunaLua if an NPC is an enemy or not, and my Starman will just make the player kill every NPC he touches. You can see why that would be a problem. :(
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Kevsoft M
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Kevsoft M
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Post #2by Kevsoft » 5 Dec 2015, 10:13

Maybe you want to check the value "nohurt" with this API: http://wohlsoft.ru/pgewiki/Npcconfig.lua
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