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A lot of your suggestions are already in. I will release the new version today afternoon.
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That looks cool.
Thoughts: When it detects a lua file in the level folder, it should disable the autocode system, so they can't be mixed up.
You're still going to need memory addresses because no one has mapped all the memory in SMBX, at least until someone finds and connects all the memory locations. If you get rid of them you won't have much power or extendability. | ||
Mhh, maybe, but I think I let the user choose it. I don't think Lua messes up everything.... ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
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I fail to see how it was crappy, it was a beautiful program but keep in mind he's still working on it. Don't be so quick to judge | ||
his programm is not working some times. some codes, for example boss HP. My channel (PlatGEnWohl news and tutorials , smbx tests):
http://www.youtube.com/channel/UC6h-42umT14iR1wa3VkOs3Q | ||
I guess it'll be fine. It's the user's fault if they make a mess trying to use both. | ||
I think you didn't read the text in red. I think it's crappy because it doesn't simplify very much. In practice, the only thing it does is asking the parameters. | ||
Updated with new features (NPC Class mainly) + new reference page: Reference & Example Page
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Not yet, but I am more keen on implement the fields for it. I will implement memory editing soon, but like I said, I will try to open as much memory fields as possible.
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Here's some memory addresses I found a while ago when I first used LunaDLL. The really easy ones to find, maybe you have use for them?
Lives : 00B2C5AC / Float Coins : 00B2C5A8 / 4,2,1 Score : 00B2C8E4 / 4,2,1 Stars : 00B251E0 / 8,4,2,1 | ||
Update 0.2.1:
* Added section class * Added direct memory editing ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
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Well... I learnt C++ and Java in my school, also something about Microsoft Small Basic... So, it looks similiar to me, but I more understand "assembler-like" languages.
That's great that we can make more codes. I'm waiting for the reference file just to understand how it works. Poof!
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The reference page already exists:
Reference & Example Page ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
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Version 0.2.2 is out!
Changes:
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Version 0.2.3 is out!
Changes:
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
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