Is There A Way To Make A bully Jump Like A Koopa Para-troopa And Chase You At The Same time Like In Super Mario World With Bowser's Clown Car? if there Is, I Need A Code for Something like That. Like For Example...
If A Bully Was On The Ground, It Would Jump Up At A Y Speed Of A Koopa Para-troopa, Then Fall The Same Way As A koopa Paratroopa At A Y Speed, Then It Would Do The Same Thing Over And over, But It Would Chase You At An X Speed. I Hope that Helps. | ||
Strange... I will try later, in the meanwhile try this: Code: Select all _G["yourfunctionname"] = function() { and call it with Code: Select all _G["yourfunctionname"]() Maybe this works Added after 11 minutes 24 seconds:
Hopefully this helps. ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
LunaLua 0.5.2.1 is out with just a mainV2.lua fix. No binary update!
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
how to make this with wind.lua :in first section,speed of wind is slow,in 2nd more,in 3rd fast
My channel (PlatGEnWohl news and tutorials , smbx tests):
http://www.youtube.com/channel/UC6h-42umT14iR1wa3VkOs3Q | ||
Replace onLoop with onLoopSection1 and modify the attributes you can then copy the code for onLoopSectoin2, onLoopSection3.... ect LunaLua version 0.5.3.1 is out! Changes:
Documentation will be updated soon! ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
LunaLua v0.5.3.2 has been released
Changes:
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
Okay guys, the SUPER AMAZING SUPER-PATCH 0.5.4 IS OUT (just fixing my stupid memory-leak >.>)
... while fixing the memory-leak I also did:
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
Oh man: Huge update!
Before all the changes to lunalua: This dll is compiled with VS 2013 (+Windows XP Support). If you use an old OS you probably need the Visual C++ Redistributable Packages for Visual Studio 2013. (I will link on the main Page). Anyway with the LunaLua v0.6 release, there are following changes:
Because I am already pretty tired I will write the doc later. But I provided the "Raw ... Overview Code", some of you might understand it. Here is a example code for the new Data-Class: Code: Select all local myDataFile = nil; ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
Ok, this is probably the stupidest question, but which link is the lua 0.6 on the main post?
Player of hedgewars!!!
And hi... it's me from smbx Currently bug testing for Mac And Windows | ||
"Download SDL Version" is the main dll.
The other files are just support files. ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
That's where Lunalua 0.6 is? THX Player of hedgewars!!!
And hi... it's me from smbx Currently bug testing for Mac And Windows | ||
Updated to LunaLua v0.6.0.3 fixing a serious issue.
Events should now work again properly without problems! ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
Okay... so first of all this thing is fantastic.
Second of all is there a place to report bugs if I find them? I was going to report one but you've already fixed it sooo.... | ||
Thank you! Feel free to post bugs in this thread or open a new thread. ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
What is the "section" parameter for? I think I get what everything else does. I don't see why the variables can only be set as strings, though. Couldn't you make it possible to use strings or numbers without the need for concatenation? (LUA works that way normally anyway, right?) --------------------------------------------------------------------- Yay! 100th post! | ||
Section is the same as a new "file". If you don't specify the section name, you will get the default name.
The change for strings is just better to use. You can save the data way better in a string format. ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
The onEvent function isn't working. I get " <name> or "..." expected near ' "exit left" ' (from the top line) when I use this code:
Code: Select all function onEvent("exit left") | ||
The same error, a lot of other people had.
instead of you do: Code: Select all function onEvent(eventName) Events are just functions with parameter, you cannot put a raw string as a parameter. ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
LunaLua v0.6.1 is out with following changes:
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
A LunaLua Hotfix (v0.6.1.1) is out which fixes NPC.direction.
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.start() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ Signature.end() ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬ | ||
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