Hello everybody.
I have just ended my work with the specification of a new declarative script language, which allows the programming of any NPC algorithms, and gives the engine more freedom!
Get example language specification:
Download ODT
Download PDF
Simple examples of script
Later we will try to implement the interpreter of this language with a debugger for testing scripts without full game/level test starts
EDIT: Forgot to note that this concept has been canceled for future production, but kept for historical purposes. The Lua language is more suitable than this.




