ImperatoreXx wrote:I would like to understand one thing SMBX will be extended an expansion of the game itself then not compatible with SMBX or a version that saràcompatibile with Smbx?
See: in the SMBX/PGE will have two available configs:compatible with SMBX
, calling as "SMBX 1.3"non compatible with SMBX
, calling as "SMBX Extended", it will be used only in the PGE, and will have more features and old features will have fixes
ImperatoreXx wrote:Games like super smash bros
At first, engine will have platformer base, I.e. 2d. SMBX have own battle game, but in the PGE I think, this mode deserves the bigger, and fight-mode, I think, I will make as config add-on for SMBX 1.3 and for SMBX Extended, and first time the net play ("online" game must have own dedicated public server, if we, users, opening temp-servers for play among themselves, this is always net play, because we connecting by peer2peer) will be available only for fights without NPC's before I make the global NPC's control sync strategy, because will be a lot of network traffic if in one room more than two players.
ImperatoreXx wrote:and RPG (example zelda mario and luigi and so on)
All playable characters will be programmed in the lua like NPC's, but main prams will be a physics, states, skills, etc. For RPG games will be possible use variable skills. The main RPG's thing is a possible to improve and configure your character while game is processing. And, 2D RPG's will be possible