Ideas & Suggestions for future versions of PGE

Description: Report bugs and ask questions regarding PGE here.
Forum rules: Here you can ask any question related to PGE Project components:

Any questions related to LunaLUA project please ask HERE (LunaLUA subsection)
Any questions related to SMBX-38A (1.4.x) Chinese project please ask HERE (SMBX-38A subsection)
Moderators: Semi-moderatos, Moderators

What do you think of these suggestions?

They are perfect addition for this Engine.
Wohlstand, CaptainSwag101, John Leagsdurg, IngeniousPlatformer, Squishy Rex, Veudekato, the_end_of_WORLD, DeuxEx, CreatorForce, sky2, DatDude, Elf of H & L, hacheipe399, Fennor, Sambo, itskadenhere, Yoshimoto, Tux-Prowess, Pilzinsel64, Yoshi021, Jayce 777, Bonnies, Caketaco, KesterTank, TheCreator520, Stickman01, Jackson455, Glitchy, luigicraft, Greendan, the GaMERDoG, P3rf3ctXZer0, Axl Gallais
They are not bad, could think of some others.
Natsu, h2643, EXEcutor-The-Bat, Alucard, Josh16, ellingtonisland, lighthouse64, Saronin, Edward Elric, SamuelNM2, Sammzy, Coolio__, GianaSistersfan64
I disagree with some of them (specify).
tb1024, Infobox
I don't like them at all (specify).
No votes
Total voters: 48
Wohlstand M
Lead Developer
Lead Developer
Wohlstand M
Lead Developer
Lead Developer
Age: 26
Reputation: 328
Posts: 1326
Joined: 15 Feb 2014
Location: Moscow, Russia
Website Skype YouTube

Post #401by Wohlstand » 31 Jul 2017, 15:18

sken130 wrote:So, you mean config packs will be able to change the physics, and store the physics logics as some kind of Lua scripts or Javascripts or in some other scripting languages?
- Lua scripts is used in the Engine to program NPC-AIs, playable character's mechanics, common level environment (for example, P-Switch is completely coded in lua), world map environment, loading screen, title screen (to make the custom background cutscene based on sprite animations, motions, or coming soon auto-playing demo level like on legacy engine, and player's actions will must be coded in lua), credits screen, game over screen, etc.
- JavaScript is used in Editor as language of editor plugins and config pack configure scripts (that required for "SMBX-Integration"-like config packs). Even now in laboratory and available config packs you can find ton of working examples (but yeah, I wasn't completely documented lua API since it's WIP and lacks lot of for now)

Return to “Troubleshooting”

Who is online (over the past 5 minutes)

Users browsing this forum: 1 guest