How to report a bug of any Moondust component application

Description: Report bugs and ask questions regarding Moondust and libraries here.
Forum rules: Here you can ask any question related to Moondust Project (former PGE Project) components:


Any questions related to SMBX2 project and LunaLua library please ask HERE (SMBX2 subsection)
Any questions related to SMBX-38A (1.4.x) Chinese project please ask HERE (SMBX-38A subsection)
Any questions related to TheXTech Project please ask HERE (Vanilla SMBX and TheXTech subsection)
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Wohlstand M
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Wohlstand M
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Post #1by Wohlstand » 12 Aug 2019, 20:41

Hello!

While people have some troubles with Moondust components such as Editor or Engine, they are often posting useless reports are can't be understood. Therefore I want to give some tips for bug reporting to make easier resolving your trouble.

  • Please, be sure you have a LATEST Moondust Devkit: you should take the freshest build from the Laboratory to verify that trouble is still here. If you are using the Moondust Devkit which is packed with SMBX2, please follow this manual to upgrade it.
    You can check the version and build date of Moondust Editor via the menu toolbar: Help -> About. Also, the Editor version and build date will also appear in the crash report.
  • Report a platform where you have used Moondust components: Operating system (Windows, Linux, macOS, Wine, etc.), hardware specs (on Windows you can get them by using "Win+Run" / dxdiag utility): which CPU you have, how much RAM memory you have, your video card model.
  • Please attach any files (level file, or entire episode) with which you have worked and got a trouble/crash. If you want to keep your files private (for example, you making a level for a certain context, or a part of a WIP episode you want to publish later on finish), please send your report to me as a Private Message here. Some bugs and crashes can't be fixed without files are can reproduce them. Alternatively, you can make a simple level from scratch which will reproduce a bug/crash.
  • Please, explain in detail, what you did to reproduce a crash: what did you click since opening an application, what did you open/created, what did you do with a scene or a game, to get certain bug or crash.

It's highly recommended to report your trouble on GitHub here. Feel free, it's easy! ;-)
You still can post your report here, if you don't want to register a GitHub account.

Alternatively, you can post your report via the official Discord server:
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coderGamer
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I tried to download a moondust update but Google says it's dangerous.

Post #2by coderGamer » 1 Dec 2024, 21:19

How do I update?

Wohlstand M
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Lead Developer
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Wohlstand M
Topic author, Lead Developer
Lead Developer
Age: 32
Reputation: 515
Posts: 1861
Joined: 15 Feb 2014
English Pronouns: he/him
Location: Moscow, Russia
Website Youtube channel URL Skype Tencent QQ

Post #3by Wohlstand » 3 Dec 2024, 16:55

coderGamer wrote:How do I update?
Depends what variant of Moondust Devkit you do use: If you use mainstream version (outside the SMBX2), then two variants:
- If you previously downloaded the pack manually, then just download an archive from the "Laboratory" page and unpack the content over your old kit and replaces all files (but don't delete the directory! You should keep setup and config packs!). Then update config packs by the same way (on the Laboratory page you will find the list of config packs compatible to the latest devel version).
- If you used Online installer on Windows, simply re-run it, and select whatever you want to install, and choose the "Laboratory" source.

And for the case of SMBX2 Devkit, there are two ways:
- If you use SMBX2 Beta4 and oldern follow this manual: viewtopic.php?f=11&t=1977
- If you use SMBX2 Beta5, then bummer, Emral who maintains the Devkit right now, did no any updates for a long time (last update done 9 months ago). Running the update script will lead the download of that last version that was built at that time. SMBX2 Beta 5 started to use the forked version that has specific modifications exclusively for X2 needs, and mainstream Moondust Devkit contains other updates are still not yet ported to the X2 Kit. And, mainstrea Moondust Devkit supports X2 up to Beta4 since Beta5 has its own forked version for its needs.
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